Diablo 2 Cheat Sheet by Michaelangel007 m007 /u/MysticReddit

Faster Cast Rate (FCR) Hidden 86 breakpoint * Frames 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7
Ama 0 7 14 22 32 48 68 99 152
Asn 0 8 16 27 42 65 102 174
Bar 0 9 20 37 63 105 200
Drd Human 0 4 10 19 30 46 68 99 163
Bear 0 7 15 26 40 63 99 163
Wolf 0 6 14 26 40 60 95 157
Nec Human 0 9 18 30 48 75 125
Vamp 0 6 11 18 24 35 48 65 86 120 180
Pal 0 9 18 30 48 75 125
Src Lightning 0 7 15 23 35 52 78 117 194
Other skills 0 9 20 37 63* 105 200
Mrc Act3 0 8 15 26 39 58 86 138
Frames 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7

Faster Hit Recovery (FHR) Frames 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Ama 0 6 13 20 32 52 86 174 600
Asn 0 7 15 27 48 86 200
Bar 0 7 15 27 48 86 200
Drd Human 1H 0 3 7 13 19 29 42 63 99 174 456
Human 2H 0 5 10 16 26 39 56 86 152 377
Bear 0 5 10 16 24 37 54 86 152 460
Wolf 0 9 20 42 86 280
Nec Human 0 5 10 16 26 39 56 86 152 377
Vamp 0 2 6 10 16 24 34 48 72 117
Pal Spear/Stave 0 3 7 13 20 32 48 75 129 280
rest 0 7 15 27 48 86 200
Src 0 5 9 14 20 30 42 60 86 142 280
Mrc Act1 0 6 13 20 32 52 86 174 600
Act2 0 5 9 14 20 30 42 60 86 142 280
Act3 0 5 8 13 18 24 32 46 63 86 133 232 600
Act5 0 7 15 27 48 86 200
Frames 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1

Faster Block Rate (FBR) Block% = (Shield% * (Dex - 15)) / (clvl * 2) Frames 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Ama 1H* 0 4 6 11 15 23 29 40 56 80 120 200 480 Includes:

1H axes and throwing axes,
clubs,
1H maces,
orbs,
scepters,
1H swords, 2H swords wielded in one hand,
and wands.
2H 0 13 32 86 600
Asn 0 13 32 86 600
Bar 0 9 20 42 86 280
Drd Human 0 6 13 20 32 52 86 174 600
Bear 0 7 15 27 48 86 200
Wolf 0 5 10 16 27 40 65 109 223
Nec Human 0 6 13 20 32 52 86 174 600
Vamp 0 2 6 10 16 24 34 48 72 117 208
Pal 0 13 32 86 600
Holy Shield 0 86
Src 0 7 15 27 48 86 200
Frames 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1

Act II Mercs
Type Normal/Hell Nightmare
Combat Prayer Thorns
Defense Defiance Holy Freeze
Offense Blessed Aim Might
Tomb Symbols: O ) [] * v /\ O)

Pandemonium Event Hell Act 5, cube 3 unique keys/organs → tp
Mob / Location Key Location Organ
The Countess A1 Terror Matron's Den Diablo's Horn
The Summoner A2 Hate Forgotten Sands Baal's Eye
Nihlathak A5 Destruction Furnace Pain Mephisto's Brain
Essences → Token Abs
A1 Andy/Dur Twisted
A3 Mephisto Charged
A4 Diablo Burning
A5 Baal Festering

Upping Rares
Ort + Amn + Perfect Sapphire + Normal (Basic) Rare Weapon → Exceptional Rare WeaponOrt Ort + Amn Amn + Perfect Sapphire perfect sapphire
Ral + Thul + Perfect Amethyst + Normal (Basic) Rare Armor → Exceptional Rare Armor Ral Ral + Thul Thul + Perfect Amethyst perfect amethyst
Fal + Um + Perfect Sapphire + Exceptional Rare Weapon → Elite Rare Weapon Fal Fal + Um Um + Perfect Sapphire perfect sapphire
Ko + Pul + Perfect Amethyst + Exceptional Rare Armor → Elite Rare Armor Ko Ko + Pul Pul + Perfect Amethyst perfect amethyst

Upping Uniques
Ral + Sol + Perfect Emerald + Normal Unique Weapon → Exceptional Version WpnRal + Sol Sol + Perfect Emerald perfect emerald
Tal + Shael + Perfect Diamond + Normal Unique Armor → Exceptional Version ArmTal + Shael Shael + Perfect Diamond perfect diamond
Lum + Pul + Perfect Emerald + Exceptional Unique Weapon → Elite Vesion Weapon Lum + Pul Pul + Perfect Emerald perfect emerald
Ko + Lem + Perfect Diamond + Exceptional Unique Armor → Elite Verson Armor Ko + Lem Lem + Perfect Diamond perfect diamond
Chests None/All Upgrading Runes Instructions

To upgrade a rune to the next tier up:
put runes (and gems) into cube

Runewords
Runewords (below) are dynamic
based on what runes you "own"
Click on rune icon to toggle owning
Click None to own no runes
Click All to own all runes

Rune Farming
Farming means repeatedly:
new game, kill boss/chest, leave game

Chests = minimum act/area
for chests to drop this rune
LK = Act 3 Lower Kurast chests

Countess = Act 1 Black Marsh, Tower
Mephisto = Act 3 Durance of Hate 3
Baal = Throne of Destruction
Act1 0 runes from chests; farm Countess
A2 3 El
El
r01
→ Eld
Eld
Weapons +50 to Attack Rating +1 to Light Radius Armors/Helms +15 Defense +1 to Light Radius Shields +15 Defense +1 to Light Radius Level Requirement: 11 Countess: Normal
A2 3 Eld
Eld
r02
→ Tir
Tir
Weapons +75% Damage To Undead +50 Attack Rating Against Undead Armors/Helms 15% Slower Stamina Drain Shields 7% Increased Chance of Blocking Level Requirement: 11 Countess: Normal
A2 3 Tir
Tir
r03
→ Nef
Nef
Weapons +2 To Mana After Each Kill Armors/Helms +2 To Mana After Each Kill Shields +2 To Mana After Each Kill Level Requirement: 13 Countess: Normal
A2 3 Nef
Nef
r04
→ Eth
Eth
Weapons Knockback Armors/Helms +30 Defense Vs. Missile Shields +30 Defense Vs. Missile Level Requirement: 13 Countess: Normal
A3 3 Eth
Eth
r05
→ Ith
Ith
Weapons -25% Target Defense Armors/Helms Regenerate Mana 15% Shields Regenerate Mana 15% Level Requirement: 15 Countess: Normal
A3 3 Ith
Ith
r06
→ Tal
Tal
Weapons +9 To Maximum Damage Armors/Helms 15% Damage Taken Goes to Mana Shields 15% Damage Taken Goes to Mana Level Requirement: 15 Countess: Normal
A3 3 Tal
Tal
r07
→ Ral
Ral
Weapons +75 Poison Damage Over 5 Seconds Armors/Helms Poison Resist 30% Shields Poison Resist 35% Level Requirement: 17 Countess: Normal
A3 3 Ral
Ral
r08
→ Ort
Ort
Weapons Adds 5-30 Fire Damage Armors/Helms Fire Resist 30% Shields Fire Resist 35% Level Requirement: 19 Countess: Normal
A4 3 Ort
Ort
r09
→ Thul
Thul
Weapons Adds 1-50 Lightning Damage Armors/Helms Lightning Resist 30% Shields Lightning Resist 35% Level Requirement: 21 Countess: Nightmare
A4 3 Thul
Thul
r10
+ Chipped Topaz
chipped topaz
→ Amn
Amn
Weapons Adds 3-14 Cold Damage (3 Second Duration) Armors/Helms Cold Resist 30% Shields Cold Resist 35% Level Requirement: 23 Countess: Nightmare
A4 3 Amn
Amn
r11
+ Chipped Amethyst
chipped amethyst
→ Sol
Sol
Weapons 7% Life Stolen Per Hit Armors/Helms Attacker Takes Damage of 14 Shields Attacker Takes Damage of 14 Level Requirement: 25 Countess: Nightmare
A4 3 Sol
Sol
r12
+ Chipped Sapphire
chipped sapphire
→ Shael
Shael
Weapons +9 To Minimum Damage Armors/Helms Damage Reduced By 7 Shields Damage Reduced By 7 Level Requirement: 27 Countess: Nightmare
A5 3 Shael
Shael
r13
+ Chipped Ruby
chipped ruby
→ Dol
Dol
Weapons 20% Increased Attack Speed Armors/Helms 20% Faster Hit Recovery Shields 20% Faster Block Rate Level Requirement: 29 Countess: Nightmare
A5 3 Dol
Dol
r14
+ Chipped Emerald
chipped emerald
→ Hel
He
Weapons Hit Causes Monster To Flee 25% Armors/Helms Replenish Life +7 Shields Replenish Life +7 Level Requirement: 31 Countess: Nightmare
NM 3 Hel
Hel
r15
+ Chipped Diamond
chipped diamond
→ Io
Io
Weapons Requirements -20% Armors/Helms Requirements -15% Shields Requirements -15% Level Requirement: n/a Countess: Nightmare
A1nm 3 Io
Io
r16
+ Flawed Topaz
flawed topaz
→ Lum
Lum
Weapons +10 To Vitality Armors/Helms +10 To Vitality Shields +10 To Vitality Level Requirement: 35 Countess: Nightmare
A2nm 3 Lum
Lum
r17
+ Flawed Amethyst
flawed amethyst
→ Ko
Ko
Weapons +10 To Energy Armors/Helms +10 To Energy Shields +10 To Energy Level Requirement: 37 Countess: Hell
A2nm 3 Ko
Ko
r18
+ Flawed Sapphire
flawed sapphire
→ Fal
Fal
Weapons +10 To Dexterity Armors/Helms +10 To Dexterity Shields +10 To Dexterity Level Requirement: 39 Countess: Hell
A3nm 3 Fal
Fal
r19
+ Flawed Ruby
flawed ruby
→ Lem
Lem
Weapons +10 To Strength Armors/Helms +10 To Strength Shields +10 To Strength Level Requirement: 41 Countess: Hell
A3nm 3 Lem
Lem
r20
+ Flawed Emerald
flawed emerald
→ Pul
Pul
Weapons 75% Extra Gold From Monsters Armors/Helms 50% Extra Gold From Monsters Shields 50% Extra Gold From Monsters Level Requirement: 43 Countess: Hell
A4nm 2 Pul
Pul
r21
+ Flawed Diamond
flawed diamond
→ Um
Um
Weapons +75% Damage To Demons +100 Attack Rating Against Demons Armors/Helms +30% Enhanced Defense Shields +30% Enhanced Defense Level Requirement: 45 LK, Countess: Hell
A4nm 2 Um
Um
r22
+ Topaz
normal topaz
→ Mal
Mal
Weapons 25% Chance of Open Wounds Armors/Helms All Resistances +15 Shields All Resistances +22 Level Requirement: 47 LK, Countess: Hell
A5nm 2 Mal
Mal
r23
+ Amethyst
amethyst
→ Ist
Ist
Weapons Prevent Monster Heal Armors/Helms Magic Damage Reduced By 7 Shields Magic Damage Reduced By 7 Level Requirement: 49 LK, Countess: Hell
A5nm 2 Ist
Ist
r24
+ Sapphire
sapphire
→ Gul
Gul
Weapons 30% Better Chance of Getting Magic Items Armors/Helms 25% Better Chance of Getting Magic Items Shields 25% Better Chance of Getting Magic Items Level Requirement: 51 LK, Countess: Hell
Hell 2 Gul
Gul
r25
+ Ruby
ruby
→ Vex
Vex
Weapons 20% Bonus To Attack Rating Armors/Helms 5% To Maximum Poison Resist Shields 5% To Maximum Poison Resist Level Requirement: 53 LK, Countess: Hell
A1H 2 Vex
Vex
r26
+ Emerald
emerald
→ Ohm
Ohm
Weapons 7% Mana Stolen Per Hit Armors/Helms 5% To Maximum Fire Resist Shields 5% To Maximum Fire Resist Level Requirement: 55 LK, Andariel: Hell
A2H 2 Ohm
Ohm
r27
+ Diamond
diamond
→ Lo
Lo
Weapons +50% Enhanced Damage Armors/Helms 5% To Maximum Cold Resist Shields 5% To Maximum Cold Resist Level Requirement: 57 LK, Andariel: Hell
A2H 2 Lo
Lo
r28
+ Flawless Topaz
flawless topaz
→ Sur
Sur
Weapons 20% Deadly Strike Armors/Helms 5% To Maximum Lightning Resist Shields 5% To Maximum Lightning Resist Level Requirement: 59 LK, Andariel: Hell
A3H 2 Sur
Sur
r29
+ Flawless Amethyst
flawless amethyst
→ Ber
Ber
Weapons Hit Blinds Target Armors/Helms Maximum Mana 5% Shields +50 To Mana Level Requirement: 61 LK, Duriel: Hell
A3H 2 Ber
Ber
r30
+ Flawless Sapphire
flawless sapphire
→ Jah
Jah
Weapons 20% Chance of Crushing Blow Armors/Helms Damage Reduced by 8% Shields Damage Reduced by 8% Level Requirement: 63 LK, Duriel: Hell
A4H 2 Jah
Jah
r31
+ Flawless Ruby
flawless ruby
→ Cham
Cham
Weapons Ignore Target's Defense Armors/Helms Increase Maximum Life 5% Shields +50 Life Level Requirement: 65 Mephisto: Hell
A4H 2 Cham
Cham
r32
+ Flawless Emerald
flawless emerald
→ Zod
Zod
Weapons Freeze Target +3 Armors/Helms Cannot Be Frozen Shields Cannot Be Frozen Level Requirement: 67 Mephisto: Hell
A5H Zod
Zod
r33
 
Weapons Indestructible Armors/Helms Indestructible Shields Indestructible Level Requirement: 69 Baal: Hell

Power Leveling
1-15 Tristram runs
15-24 Tombs runs
24 Ancients
25-40 Sanctuary/Baal
40 Ancients nm
41-60 Sanctuary/Baal nm
60 Ancients Hell
61-99 Baal Hell
XP I II III IV V
Norm 1-11 12-18 19-23 24-31 32-36
nm 37-43 44-48 49-52 53-62 skip
Hell 63-73 74-80 81-83 83-94 95-99

4os sword bases: ilvl 26-40
Normal Act 5 (Crystal,
Normal Cows Broad,
Nightmare Act 1 Long, etc.)

Act Nearest wp Zone 85 alvl (TC 84) #Packs Immunity
1 Cold Plains Burial Grounds Mausoleum 4-5 ..L...
1 Outer Cloister Tamoe Highland Pit Level 1 6-8 FCL...
1 Outer Cloister Tamoe Highland Pit Level 2 2-3 FCL...
2 Far Oasis Far Oasis Maggot Lair 3 4-5 ..LPp.
2 Lost City Lost City Ancient Tunnels 6-8 F.LPpm
3 Upper Kurast Upper Kurast Forgotten Temple 2 FCL...
3 Upper Kurast Kurast Causeway Ruined Fane 2 FCL...
3 Upper Kurast Kurast Causeway Disused Reliquary 2 FCL...
4 River of Flame -- River of Flame 6-7 FCLP..
4 River of Flame -- Chaos Sanctuary 6-7 FCL...
5 Worldstone Keep 2 -- Worldstone Keep 1 6-8 FCL...
5 Worldstone Keep 2 -- Worldstone Keep 2 6-8 FCLP.m
5 Worldstone Keep 2 -- Worldstone Keep 3 6-8 FCLPpm
5 Worldstone Keep 2 -- Throneroom 6-8 FCLPpm

Act Nearest wp Zone 85 alvl (TC 84) #Packs Immunity
1 Cold Plains Burial Grounds Mausoleum 4-5 ..L...
1 Outer Cloister Tamoe Highland Pit Level 1 6-8 FCL...
1 Outer Cloister Tamoe Highland Pit Level 2 2-3 FCL...
2 Far Oasis Far Oasis Maggot Lair 3 4-5 ..LPp.
2 Lost City Lost City Ancient Tunnels 6-8 F.LPpm
3 Upper Kurast Upper Kurast Forgotten Temple 2 FCL...
3 Upper Kurast Kurast Causeway Ruined Fane 2 FCL...
3 Upper Kurast Kurast Causeway Disused Reliquary 2 FCL...
4 River of Flame -- River of Flame 6-7 FCLP..
4 River of Flame -- Chaos Sanctuary 6-7 FCL...
5 Worldstone Keep 2 -- Worldstone Keep 1 6-8 FCL...
5 Worldstone Keep 2 -- Worldstone Keep 2 6-8 FCLP.m
5 Worldstone Keep 2 -- Worldstone Keep 3 6-8 FCLPpm
5 Worldstone Keep 2 -- Throneroom 6-8 FCLPpm

Chests None/All Upgrading Runes Instructions

To upgrade a rune to the next tier up:
put runes (and gems) into cube

Runewords
Runewords (below) are dynamic
based on what runes you "own"
Click on rune icon to toggle owning
Click None to own no runes
Click All to own all runes

Rune Farming
Farming means repeatedly:
new game, kill boss/chest, leave game

Chests = minimum act/area
for chests to drop this rune
LK = Act 3 Lower Kurast chests

Countess = Act 1 Black Marsh, Tower
Mephisto = Act 3 Durance of Hate 3
Baal = Throne of Destruction
Act1 0 runes from chests; farm Countess
A2 3 El
El
r01
→ Eld
Eld
Weapons +50 to Attack Rating +1 to Light Radius Armors/Helms +15 Defense +1 to Light Radius Shields +15 Defense +1 to Light Radius Level Requirement: 11 Countess: Normal
A2 3 Eld
Eld
r02
→ Tir
Tir
Weapons +75% Damage To Undead +50 Attack Rating Against Undead Armors/Helms 15% Slower Stamina Drain Shields 7% Increased Chance of Blocking Level Requirement: 11 Countess: Normal
A2 3 Tir
Tir
r03
→ Nef
Nef
Weapons +2 To Mana After Each Kill Armors/Helms +2 To Mana After Each Kill Shields +2 To Mana After Each Kill Level Requirement: 13 Countess: Normal
A2 3 Nef
Nef
r04
→ Eth
Eth
Weapons Knockback Armors/Helms +30 Defense Vs. Missile Shields +30 Defense Vs. Missile Level Requirement: 13 Countess: Normal
A3 3 Eth
Eth
r05
→ Ith
Ith
Weapons -25% Target Defense Armors/Helms Regenerate Mana 15% Shields Regenerate Mana 15% Level Requirement: 15 Countess: Normal
A3 3 Ith
Ith
r06
→ Tal
Tal
Weapons +9 To Maximum Damage Armors/Helms 15% Damage Taken Goes to Mana Shields 15% Damage Taken Goes to Mana Level Requirement: 15 Countess: Normal
A3 3 Tal
Tal
r07
→ Ral
Ral
Weapons +75 Poison Damage Over 5 Seconds Armors/Helms Poison Resist 30% Shields Poison Resist 35% Level Requirement: 17 Countess: Normal
A3 3 Ral
Ral
r08
→ Ort
Ort
Weapons Adds 5-30 Fire Damage Armors/Helms Fire Resist 30% Shields Fire Resist 35% Level Requirement: 19 Countess: Normal
A4 3 Ort
Ort
r09
→ Thul
Thul
Weapons Adds 1-50 Lightning Damage Armors/Helms Lightning Resist 30% Shields Lightning Resist 35% Level Requirement: 21 Countess: Nightmare
A4 3 Thul
Thul
r10
+ Chipped Topaz
chipped topaz
→ Amn
Amn
Weapons Adds 3-14 Cold Damage (3 Second Duration) Armors/Helms Cold Resist 30% Shields Cold Resist 35% Level Requirement: 23 Countess: Nightmare
A4 3 Amn
Amn
r11
+ Chipped Amethyst
chipped amethyst
→ Sol
Sol
Weapons 7% Life Stolen Per Hit Armors/Helms Attacker Takes Damage of 14 Shields Attacker Takes Damage of 14 Level Requirement: 25 Countess: Nightmare
A4 3 Sol
Sol
r12
+ Chipped Sapphire
chipped sapphire
→ Shael
Shael
Weapons +9 To Minimum Damage Armors/Helms Damage Reduced By 7 Shields Damage Reduced By 7 Level Requirement: 27 Countess: Nightmare
A5 3 Shael
Shael
r13
+ Chipped Ruby
chipped ruby
→ Dol
Dol
Weapons 20% Increased Attack Speed Armors/Helms 20% Faster Hit Recovery Shields 20% Faster Block Rate Level Requirement: 29 Countess: Nightmare
A5 3 Dol
Dol
r14
+ Chipped Emerald
chipped emerald
→ Hel
He
Weapons Hit Causes Monster To Flee 25% Armors/Helms Replenish Life +7 Shields Replenish Life +7 Level Requirement: 31 Countess: Nightmare
NM 3 Hel
Hel
r15
+ Chipped Diamond
chipped diamond
→ Io
Io
Weapons Requirements -20% Armors/Helms Requirements -15% Shields Requirements -15% Level Requirement: n/a Countess: Nightmare
A1nm 3 Io
Io
r16
+ Flawed Topaz
flawed topaz
→ Lum
Lum
Weapons +10 To Vitality Armors/Helms +10 To Vitality Shields +10 To Vitality Level Requirement: 35 Countess: Nightmare
A2nm 3 Lum
Lum
r17
+ Flawed Amethyst
flawed amethyst
→ Ko
Ko
Weapons +10 To Energy Armors/Helms +10 To Energy Shields +10 To Energy Level Requirement: 37 Countess: Hell
A2nm 3 Ko
Ko
r18
+ Flawed Sapphire
flawed sapphire
→ Fal
Fal
Weapons +10 To Dexterity Armors/Helms +10 To Dexterity Shields +10 To Dexterity Level Requirement: 39 Countess: Hell
A3nm 3 Fal
Fal
r19
+ Flawed Ruby
flawed ruby
→ Lem
Lem
Weapons +10 To Strength Armors/Helms +10 To Strength Shields +10 To Strength Level Requirement: 41 Countess: Hell
A3nm 3 Lem
Lem
r20
+ Flawed Emerald
flawed emerald
→ Pul
Pul
Weapons 75% Extra Gold From Monsters Armors/Helms 50% Extra Gold From Monsters Shields 50% Extra Gold From Monsters Level Requirement: 43 Countess: Hell
A4nm 2 Pul
Pul
r21
+ Flawed Diamond
flawed diamond
→ Um
Um
Weapons +75% Damage To Demons +100 Attack Rating Against Demons Armors/Helms +30% Enhanced Defense Shields +30% Enhanced Defense Level Requirement: 45 LK, Countess: Hell
A4nm 2 Um
Um
r22
+ Topaz
normal topaz
→ Mal
Mal
Weapons 25% Chance of Open Wounds Armors/Helms All Resistances +15 Shields All Resistances +22 Level Requirement: 47 LK, Countess: Hell
A5nm 2 Mal
Mal
r23
+ Amethyst
amethyst
→ Ist
Ist
Weapons Prevent Monster Heal Armors/Helms Magic Damage Reduced By 7 Shields Magic Damage Reduced By 7 Level Requirement: 49 LK, Countess: Hell
A5nm 2 Ist
Ist
r24
+ Sapphire
sapphire
→ Gul
Gul
Weapons 30% Better Chance of Getting Magic Items Armors/Helms 25% Better Chance of Getting Magic Items Shields 25% Better Chance of Getting Magic Items Level Requirement: 51 LK, Countess: Hell
Hell 2 Gul
Gul
r25
+ Ruby
ruby
→ Vex
Vex
Weapons 20% Bonus To Attack Rating Armors/Helms 5% To Maximum Poison Resist Shields 5% To Maximum Poison Resist Level Requirement: 53 LK, Countess: Hell
A1H 2 Vex
Vex
r26
+ Emerald
emerald
→ Ohm
Ohm
Weapons 7% Mana Stolen Per Hit Armors/Helms 5% To Maximum Fire Resist Shields 5% To Maximum Fire Resist Level Requirement: 55 LK, Andariel: Hell
A2H 2 Ohm
Ohm
r27
+ Diamond
diamond
→ Lo
Lo
Weapons +50% Enhanced Damage Armors/Helms 5% To Maximum Cold Resist Shields 5% To Maximum Cold Resist Level Requirement: 57 LK, Andariel: Hell
A2H 2 Lo
Lo
r28
+ Flawless Topaz
flawless topaz
→ Sur
Sur
Weapons 20% Deadly Strike Armors/Helms 5% To Maximum Lightning Resist Shields 5% To Maximum Lightning Resist Level Requirement: 59 LK, Andariel: Hell
A3H 2 Sur
Sur
r29
+ Flawless Amethyst
flawless amethyst
→ Ber
Ber
Weapons Hit Blinds Target Armors/Helms Maximum Mana 5% Shields +50 To Mana Level Requirement: 61 LK, Duriel: Hell
A3H 2 Ber
Ber
r30
+ Flawless Sapphire
flawless sapphire
→ Jah
Jah
Weapons 20% Chance of Crushing Blow Armors/Helms Damage Reduced by 8% Shields Damage Reduced by 8% Level Requirement: 63 LK, Duriel: Hell
A4H 2 Jah
Jah
r31
+ Flawless Ruby
flawless ruby
→ Cham
Cham
Weapons Ignore Target's Defense Armors/Helms Increase Maximum Life 5% Shields +50 Life Level Requirement: 65 Mephisto: Hell
A4H 2 Cham
Cham
r32
+ Flawless Emerald
flawless emerald
→ Zod
Zod
Weapons Freeze Target +3 Armors/Helms Cannot Be Frozen Shields Cannot Be Frozen Level Requirement: 67 Mephisto: Hell
A5H Zod
Zod
r33
 
Weapons Indestructible Armors/Helms Indestructible Shields Indestructible Level Requirement: 69 Baal: Hell

S Name Sockets Type Owned Runes #2 #3 #4 #5 #6 Lev Version
Ancient's Pledge 3 Shields Ral + Ort + Tal 21 1.09Ral + Ort + Tal +50% Enhanced Defense Cold Resist +43% Fire Resist +48% Lightning Resist +48% Poison Resist +48% 10% Damage Goes To Mana
* Black 3 Clubs/Hammers/Maces Thul + Io + Nef 35 1.09Thul + Io + Nef +120% Enhanced Damage 40% Chance Of Crushing Blow +200 To Attack Rating Adds 3-14 Cold Damage - Cold Duration 3 Seconds +10 To Vitality 15% Increased Attack Speed Knockback Magic Damage Reduced By 2 Level 4 Corpse Explosion (12 Charges)
Fury 3 Melee Weapons Jah + Gul + Eth 65 1.09Jah + Gul + Eth +209% Enhanced Damage 40% Increased Attack Speed Prevent Monster Heal 66% Chance Of Open Wounds 33% Deadly Strike Ignores Target's Defense -25% Target Defense 20% Bonus To Attack Rating 6% Life Stolen Per Hit +5 To Frenzy (Barbarian Only)
Holy Thunder 4 Scepters Eth + Ral + Ort + Tal 21 1.09Eth + Ral + Ort + Tal +60% Enhanced Damage -25% Target Defense Adds 5-30 Fire Damage Adds 21-110 Lightning Damage +75 Poison Damage Over 5 Seconds +10 To Maximum Damage Lightning Resistance +60% +5 To Maximum Lightning Resistance +3 To Holy Shock (Paladin Only) Level 7 Chain Lightning (60 Charges)
Honor 5 Melee Amn + El + Ith + Tir + Sol 27 1.09Amn + El + Ith + Tir + Sol +160% Enhanced Damage +9 To Minimum Damage +9 To Maximum Damage 25% Deadly Strike +250 To Attack Rating +1 to All Skills 7% Life Stolen Per Hit Replenish Life +10 +10 To Strength +1 To Light Radius +2 To Mana After Each Kill
King's Grace 3 Swords/Scepters Amn + Ral + Thul 25 1.09Amn + Ral + Thul +100% Enhanced Damage +100% Damage To Demons +50% Damage To Undead Adds 5-30 Fire Damage Adds 3-14 Cold Damage - 3 Second Duration +150 To Attack Rating +100 To Attack Rating Against Demons +100 To Attack Rating Against Undead 7% Life Stolen Per Hit
* Leaf 2 Staves (Not Orbs) Tir + Ral 19 1.09Tir + Ral Adds 5-30 Fire Damage +3 To Fire Skills +3 To Fire Bolt (Sorceress Only) +3 To Inferno (Sorceress Only) +3 To Warmth (Sorceress Only) +2 To Mana After Each Kill + (2 Per Character Level) +2-198 To Defense
(Based On Character Level) Cold Resist +33%
Lionheart 3 Body Armor Hel + Lum + Fal 41 1.09Hel + Lum + Fal +20% Enhanced Damage Requirements -15% +25 To Strength +10 To Energy +20 To Vitality +15 To Dexterity +50 To Life All Resistances +30
Lore 2 Helms Ort + Sol 27 1.09Ort + Sol +1 To All Skill Levels +10 To Energy +2 To Mana After Each Kill Lightning Resist +30% Damage Reduced By 7 +2 To Light Radius
Malice 3 Melee Weapons Ith + El + Eth 15 1.09Ith + El + Eth +33% Enhanced Damage +9 To Maximum Damage 100% Chance Of Open Wounds -25% Target Defense -100 To Monster Defense Per Hit Prevent Monster Heal +50 To Attack Rating Drain Life -5
Melody 3 Missile Weapons Shael + Ko + Nef 39 1.09Shael + Ko + Nef +50% Enhanced Damage +300% Damage To Undead +3 To Bow and Crossbow Skills (Amazon Only) +3 To Critical Strike (Amazon Only) +3 To Dodge (Amazon Only) +3 To Slow Missiles (Amazon Only) 20% Increased Attack Speed +10 To Dexterity Knockback
Memory 4 Staves (Not Orbs) Lum + Io + Sol + Eth 37 1.09Lum + Io + Sol + Eth +3 to Sorceress Skill Levels 33% Faster Cast Rate Increase Maximum Mana 20% +3 Energy Shield (Sorceress Only) +2 Static Field (Sorceress Only) +10 To Energy +10 To Vitality +9 To Minimum Damage -25% Target Defense Magic Damage Reduced By 7 +50% Enhanced Defense
Nadir 2 Helms Nef + Tir 13 1.09Nef + Tir +50% Enhanced Defense +10 Defense +30 Defense vs. Missile Level 13 Cloak of Shadows (9 Charges) +2 To Mana After Each Kill +5 To Strength -33% Extra Gold From Monsters -3 To Light Radius
Radiance 3 Helms Nef + Sol + Ith 27 1.09Nef + Sol + Ith +75% Enhanced Defense +30 Defense Vs. Missile +10 To Energy +10 To Vitality 15% Damage Goes To Mana Magic Damage Reduced By 3 +33 To Mana Damage Reduced By 7 +5 To Light Radius
* Rhyme 2 Shields Shael + Eth 29 1.09Shael + Eth 20% Increased Chance of Blocking 40% Faster Block Rate All Resistances +25 Regenerate Mana 15% Cannot Be Frozen 50% Extra Gold From Monsters 25% Better Chance Of Getting Magic Items
Silence 6 Weapons Dol + Eld + Hel + Ist + Tir + Vex 55 1.09Dol + Eld + Hel + Ist + Tir + Vex 200% Enhanced Damage +75% Damage To Undead Requirements -20% 20% Increased Attack Speed +50 To Attack Rating Against Undead +2 To All Skills All Resistances +75 20% Faster Hit Recovery 11% Mana Stolen Per Hit Hit Causes Monster To Flee 25% Hit Blinds Target +33 +2 To Mana After Each Kill 30% Better Chance Of Getting Magic Items
Smoke 2 Body Armor Nef + Lum 37 1.09Nef + Lum +75% Enhanced Defense +280 Defense Vs. Missile All Resistances +50 20% Faster Hit Recovery Level 6 Weaken (18 Charges) +10 To Energy -1 To Light Radius
* Stealth 2 Body Armor Tal + Eth 17 1.09Tal + Eth Magic Damage Reduced By 3 +6 To Dexterity +15 To Maximum Stamina Poison Resist +30% Regenerate Mana 15% 25% Faster Run/Walk 25% Faster Cast Rate 25% Faster Hit Recovery
Steel 2 Swords/Axes/Maces Tir + El 13 1.09Tir + El 20% Enhanced Damage +3 To Minimum Damage +3 To Maximum Damage +50 To Attack Rating 50% Chance Of Open Wounds 25% Increased Attack Speed +2 To Mana After Each Kill +1 To Light Radius
Strength 2 Melee Weapons Amn + Tir 25 1.09Amn + Tir 35% Enhanced Damage 25% Chance Of Crushing Blow 7% Life Stolen Per Hit +2 To Mana After Each Kill +20 To Strength +10 To Vitality
Venom 3 Weapons Tal + Dol + Mal 49 1.09Tal + Dol + Mal Hit Causes Monster To Flee 25% Prevent Monster Heal Ignores Target's Defense 7% Mana Stolen Per Hit Level 15 Poison Explosion (27 Charges) Level 13 Poison Nova (11 Charges) +273 Poison Damage Over 6 seconds
* Wealth 3 Body Armor Lem + Ko + Tir 43 1.09Lem + Ko + Tir 300% Extra Gold From Monsters 100% Better Chance Of Getting Magic Items +2 To Mana After Each Kill +10 To Dexterity
* White 2 Wands Dol + Io 35 1.09Dol + Io Hit Causes Monster To Flee 25% +10 To Vitality +3 To Poison And Bone Skills (Necromancer Only) +3 To Bone Armor (Necromancer Only) +2 To Bone Spear (Necromancer Only) +4 To Skeleton Mastery (Necromancer Only) Magic Damage Reduced By 4 20% Faster Cast Rate +13 To Mana
Zephyr 2 Missile Weapons Ort + Eth 21 1.09Ort + Eth +33% Enhanced Damage +66 To Attack Rating Adds 1-50 Lightning Damage -25% Target Defense +25 Defense 25% Faster Run/Walk 25% Increased Attack Speed 7% Chance To Cast Level 1 Twister When Struck
Beast 5 Axes/Scepters/Hammers Ber + Tir + Um + Mal + Lum 63 1.10Ber + Tir + Um + Mal + Lum Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed +240-270% Enhanced Damage (varies) 20% Chance of Crushing Blow 25% Chance of Open Wounds +3 To Werebear +3 To Lycanthropy Prevent Monster Heal +25-40 To Strength (varies) +10 To Energy +2 To Mana After Each Kill Level 13 Summon Grizzly (5 Charges)
Bramble 4 Body Armor Ral + Ohm + Sur + Eth 61 1.10Ral + Ohm + Sur + Eth Level 15-21 Thorns Aura When Equipped (varies) +50% Faster Hit Recovery +25-50% To Poison Skill Damage (varies) +300 Defense Increase Maximum Mana 5% Regenerate Mana 15% +5% To Maximum Cold Resist Fire Resist +30% Poison Resist +100% +13 Life After Each Kill Level 13 Spirit of Barbs (33 Charges)
* Breath of the Dying 6 Weapons Vex + Hel + El + Eld + Zod + Eth 69 1.10Vex + Hel + El + Eld + Zod + Eth 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy Indestructible +60% Increased Attack Speed +350-400% Enhanced Damage (varies) +200% Damage To Undead -25% Target Defense +50 To Attack Rating +50 To Attack Rating Against Undead 7% Mana Stolen Per Hit 12-15% Life Stolen Per Hit (varies) Prevent Monster Heal +30 To All Attributes +1 To Light Radius Requirements -20%
* Call To Arms 5 Weapons Amn + Ral + Mal + Ist + Ohm 57 1.10Amn + Ral + Mal + Ist + Ohm +1 To All Skills +40% Increased Attack Speed +250-290% Enhanced Damage (varies) Adds 5-30 Fire Damage 7% Life Stolen Per Hit +2-6 To Battle Command (varies)* +1-6 To Battle Orders (varies)* +1-4 To Battle Cry (varies)* Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items
* Chains of Honor 4 Body Armor Dol + Um + Ber + Ist 63 1.10Dol + Um + Ber + Ist +2 To All Skills +200% Damage To Demons +100% Damage To Undead 8% Life Stolen Per Hit +70% Enhanced Defense +20 To Strength Replenish Life +7 All Resistances +65 Damage Reduced By 8% 25% Better Chance of Getting Magic Items
Chaos 3 Claws Fal + Ohm + Um 57 1.10Fal + Ohm + Um 9% Chance To Cast Level 11 Frozen Orb On Striking 11% Chance To Cast Level 9 Charged Bolt On Striking +35% Increased Attack Speed +290-340% Enhanced Damage (varies) Adds 216-471 Magic Damage 25% Chance of Open Wounds +1 To Whirlwind +10 To Strength +15 Life After Each Demon Kill
Crescent Moon 3 Axes/Swords/Polearms Shael + Um + Tir 47 1.10Shael + Um + Tir 10% Chance To Cast Level 17 Chain Lightning On Striking 7% Chance To Cast Level 13 Static Field On Striking +20% Increased Attack Speed +180-220% Enhanced Damage (varies) Ignores Target's Defense -35% To Enemy Lightning Resistance 25% Chance of Open Wounds +9-11 Magic Absorb (varies) +2 To Mana After Each Kill Level 18 Summon Spirit Wolf (30 Charges)
Delirium 3 Helms Lem + Ist + Io 51 1.10Lem + Ist + Io 1% Chance To Cast Level 50 Delirium* (morph) When Struck 6% Chance To Cast Level 14 Mind Blast When Struck 14% Chance To Cast Level 13 Terror When Struck 11% Chance To Cast Level 18 Confuse On Striking +2 To All Skills +261 Defense +10 To Vitality 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items Level 17 Attract (60 Charges)
Doom 5 Axes/Polearms/Hammers Hel + Ohm + Um + Lo + Cham 67 1.10Hel + Ohm + Um + Lo + Cham 5% Chance To Cast Level 18 Volcano On Striking Level 12 Holy Freeze Aura When Equipped +2 To All Skills +45% Increased Attack Speed +330-370% Enhanced Damage (varies) -(40-60)% To Enemy Cold Resistance (varies) 20% Deadly Strike 25% Chance of Open Wounds Prevent Monster Heal Freezes Target +3 Requirements -20%
Duress 3 Body Armor Shael + Um + Thul 47 1.10Shael + Um + Thul +40% Faster Hit Recovery +10-20% Enhanced Damage (varies) Adds 37-133 Cold Damage 2 sec. Duration (Normal) 15% Chance of Crushing Blow 33% Chance of Open Wounds +150-200% Enhanced Defense (varies) -20% Slower Stamina Drain Cold Resist +45% Lightning Resist +15% Fire Resist +15% Poison Resist +15%
* Enigma 3 Body Armor Jah + Ith + Ber 65 1.10Jah + Ith + Ber +2 To All Skills +45% Faster Run/Walk +1 To Teleport +750-775 Defense (varies) + (0.75 Per Character Level) +0-74 To Strength
(Based On Character Level) Increase Maximum Life 5% Damage Reduced By 8% +14 Life After Each Kill 15% Damage Taken Goes To Mana + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items
(Based On Character Level)
Eternity 5 Melee Weapons Amn + Ber + Ist + Sol + Sur 63 1.10Amn + Ber + Ist + Sol + Sur Indestructible +260-310% Enhanced Damage (varies) +9 To Minimum Damage 7% Life Stolen Per Hit 20% Chance of Crushing Blow Hit Blinds Target Slows Target By 33% Regenerate Mana 16% Replenish Life +16 Cannot Be Frozen 30% Better Chance Of Getting Magic Items Level 8 Revive (88 Charges)
* Exile 4 Shields (Paladin only) Vex + Ohm + Ist + Dol 57 1.10Vex + Ohm + Ist + Dol 15% Chance To Cast Level 5 Life Tap On Striking Level 13-16 Defiance Aura When Equipped (varies) +2 To Offensive Auras (Paladin Only) +30% Faster Block Rate Freezes Target +220-260% Enhanced Defense (varies) Replenish Life +7 +5% To Maximum Cold Resist +5% To Maximum Fire Resist 25% Better Chance Of Getting Magic Items Repairs 1 Durability in 4 Seconds
Famine 4 Axes/Hammers Fal + Ohm + Ort + Jah 65 1.10Fal + Ohm + Ort + Jah +30% Increased Attack Speed +320-370% Enhanced Damage (varies) Ignores Target's Defense Adds 180-200 Magic Damage Adds 50-200 Fire Damage Adds 51-250 Lightning Damage Adds 50-200 Cold Damage 12% Life Stolen Per Hit Prevent Monster Heal +10 To Strength
Gloom 3 Body Armor Fal + Um + Pul 47 1.10Fal + Um + Pul 15% Chance To Cast Level 3 Dim Vision When Struck +10% Faster Hit Recovery +200-260% Enhanced Defense (varies) +10 To Strength All Resistances +45 Half Freeze Duration 5% Damage Taken Goes To Mana -3 To Light Radius
Hand of Justice 4 Weapons Sur + Cham + Amn + Lo 67 1.10Sur + Cham + Amn + Lo 100% Chance To Cast Level 36 Blaze When You Level-Up 100% Chance To Cast Level 48 Meteor When You Die Level 16 Holy Fire Aura When Equipped +33% Increased Attack Speed +280-330% Enhanced Damage (varies) Ignores Target's Defense 7% Life Stolen Per Hit -20% To Enemy Fire Resistance 20% Deadly Strike Hit Blinds Target Freezes Target +3
* Heart of the Oak 4 Staves/Maces Ko + Vex + Pul + Thul 55 1.10Ko + Vex + Pul + Thul +3 To All Skills +40% Faster Cast Rate +75% Damage To Demons +100 To Attack Rating Against Demons Adds 3-14 Cold Damage, 3 sec. Duration (Normal) 7% Mana Stolen Per Hit +10 To Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +30-40 (varies) Level 4 Oak Sage (25 Charges) Level 14 Raven (60 Charges)
Kingslayer 4 Swords/Axes Mal + Um + Gul + Fal 53 1.10Mal + Um + Gul + Fal +30% Increased Attack Speed +230-270% Enhanced Damage (varies) -25% Target Defense 20% Bonus To Attack Rating 33% Chance of Crushing Blow 50% Chance of Open Wounds +1 To Vengeance Prevent Monster Heal +10 To Strength 40% Extra Gold From Monsters
Passion 4 Weapons Dol + Ort + Eld + Lem 43 1.10Dol + Ort + Eld + Lem +25% Increased Attack Speed +160-210% Enhanced Damage (varies) 50-80% Bonus To Attack Rating (varies) +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage +1 To Berserk +1 To Zeal Hit Blinds Target +10 Hit Causes Monster To Flee 25% 75% Extra Gold From Monsters Level 3 Heart of Wolverine (12 Charges)
Prudence 2 Body Armor Mal + Tir 49 1.10Mal + Tir +25% Faster Hit Recovery +140-170% Enhanced Defense (varies) All Resistances +25-35 (varies) Damage Reduced by 3 Magic Damage Reduced by 17 +2 To Mana After Each Kill +1 To Light Radius Repairs Durability 1 In 4 Seconds
Sanctuary 3 Shields Ko + Ko + Mal 49 1.10Ko + Ko + Mal +20% Faster Hit Recovery +20% Faster Block Rate 20% Increased Chance of Blocking +130-160% Enhanced Defense (varies) +250 Defense vs. Missile +20 To Dexterity All Resistances +50-70 (varies) Magic Damage Reduced By 7 Level 12 Slow Missiles (60 Charges)
Splendor 2 Shields Eth + Lum 37 1.10Eth + Lum +1 To All Skills +10% Faster Cast Rate +20% Faster Block Rate +60-100% Enhanced Defense (varies) +10 To Energy Regenerate Mana 15% 50% Extra Gold From Monsters 20% Better Chance of Getting Magic Items +3 To Light Radius
Stone 4 Body Armor Shael + Um + Pul + Lum 47 1.10Shael + Um + Pul + Lum +60% Faster Hit Recovery +250-290% Enhanced Defense (varies) +300 Defense Vs. Missile +16 To Strength +16 To Vitality +10 To Energy All Resistances +15 Level 16 Molten Boulder (80 Charges) Level 16 Clay Golem (16 Charges)
Wind 2 Melee Weapons Sur + El 61 1.10Sur + El 10% Chance To Cast Level 9 Tornado On Striking +20% Faster Run/Walk +40% Increased Attack Speed +15% Faster Hit Recovery +120-160% Enhanced Damage (varies) -50% Target Defense +50 To Attack Rating Hit Blinds Target +1 To Light Radius Level 13 Twister (127 Charges)
Brand 4 Missile Weapons Jah + Lo + Mal + Gul 65 1.10 ladJah + Lo + Mal + Gul 35% Chance To Cast Level 14 Amplify Damage When Struck 100% Chance To Cast Level 18 Bone Spear On Striking +260-340% Enhanced Damage (varies) Ignores Target's Defense 20% Bonus to Attack Rating +280-330% Damage To Demons (varies) 20% Deadly Strike Prevent Monster Heal Knockback Fires Explosive Arrows or Bolts (15)
Death 5 Swords/Axes Hel + El + Vex + Ort + Gul 55 1.10 ladHel + El + Vex + Ort + Gul 100% Chance To Cast Level 44 Chain Lightning When You Die 25% Chance To Cast Level 18 Glacial Spike On Attack Indestructible +300-385% Enhanced Damage (varies) 20% Bonus To Attack Rating +50 To Attack Rating Adds 1-50 Lightning Damage 7% Mana Stolen Per Hit 50% Chance of Crushing Blow +(0.5 per Character Level) 0.5-49.5% Deadly Strike
(Based on Character Level) +1 To Light Radius Level 22 Blood Golem (15 Charges) Requirements -20%
Destruction 5 Polearms/Swords Vex + Lo + Ber + Jah + Ko 65 1.10 ladVex + Lo + Ber + Jah + Ko 23% Chance To Cast Level 12 Volcano On Striking 5% Chance To Cast Level 23 Molten Boulder On Striking 100% Chance To Cast level 45 Meteor When You Die 15% Chance To Cast Level 22 Nova On Attack +350% Enhanced Damage Ignores Target's Defense Adds 100-180 Magic Damage 7% Mana Stolen Per Hit 20% Chance Of Crushing Blow 20% Deadly Strike Prevent Monster Heal +10 To Dexterity
Dragon 3 Body Armor/Shields Sur + Lo + Sol 61 1.10 ladSur + Lo + Sol 20% Chance to Cast Level 18 Venom When Struck 12% Chance To Cast Level 15 Hydra On Striking Level 14 Holy Fire Aura When Equipped +360 Defense +230 Defense Vs. Missile +3-5 To All Attributes (varies) +0.375-37.125 To Strength
(Based on Character Level) Increase Maximum Mana 5% (Armor Only) +50 To Mana (Shields Only) +5% To Maximum Lightning Resist Damage Reduced by 7
Dream 3 Helms/Shields Io + Jah + Pul 65 1.10 ladIo + Jah + Pul 10% Chance To Cast Level 15 Confuse When Struck Level 15 Holy Shock Aura When Equipped +20-30% Faster Hit Recovery (varies) +30% Enhanced Defense +150-220 Defense (varies) +10 To Vitality Increase Maximum Life 5% (Helms Only) +50 To Life (Shields Only) +0.625-61.875 To Mana
(Based On Character Level) All Resistances +5-20 (varies) 12-25% Better Chance of Getting Magic Items (varies)
Edge 3 Missile Weapons Tir + Tal + Amn 25 1.10 ladTir + Tal + Amn Level 15 Thorns Aura When Equipped +35% Increased Attack Speed +320-380% Damage To Demons (varies) +280% Damage To Undead +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit Prevent Monster Heal +5-10 To All Attributes (varies) +2 To Mana After Each Kill Reduces All Vendor Prices 15%
Faith 4 Missile Weapons Ohm + Jah + Lem + Eld 65 1.10 ladOhm + Jah + Lem + Eld Level 12-15 Fanaticism Aura When Equipped (varies) +1-2 To All Skills (varies) +330% Enhanced Damage Ignores Target's Defense 300% Bonus To Attack Rating +75% Damage To Undead +50 To Attack Rating Against Undead +120 Fire Damage All Resistances +15 10% Reanimate As: Returned 75% Extra Gold From Monsters
* Fortitude 4 Weapons/Body Armor El + Sol + Dol + Lo 59 1.10 ladEl + Sol + Dol + Lo Weapons 20% Chance To Cast Level 15 Chilling Armor when Struck +25% Faster Cast Rate +300% Enhanced Damage +9 To Minimum Damage +50 To Attack Rating 20% Deadly Strike Hit Causes Monster To Flee 25% +200% Enhanced Defense +X To Life
(Based on Character Level)* All Resistances +25-30 (varies) 12% Damage Taken Goes To Mana +1 To Light Radius Body Armor 20% Chance To Cast Level 15 Chilling Armor when Struck +25% Faster Cast Rate +300% Enhanced Damage +200% Enhanced Defense +15 Defense +X To Life
(Based on Character Level)* Replenish Life +7 +5% To Maximum Lightning Resist All Resistances +25-30 (varies) Damage Reduced By 7 12% Damage Taken Goes To Mana +1 To Light Radius
* Grief 5 Swords/Axes Eth + Tir + Lo + Mal + Ral 59 1.10 ladEth + Tir + Lo + Mal + Ral 35% Chance To Cast Level 15 Venom On Striking +30-40% Increased Attack Speed (varies) Damage +340-400 (varies) Ignores Target's Defense -25% Target Defense +(1.875 per character level) 1.875-185.625% Damage To Demons
(Based on Character Level) Adds 5-30 Fire Damage -20-25% To Enemy Poison Resistance (varies) 20% Deadly Strike Prevent Monster Heal +2 To Mana After Each Kill +10-15 Life After Each Kill (varies)
Harmony 4 Missile Weapons Tir + Ith + Sol + Ko 39 1.10 ladTir + Ith + Sol + Ko Level 10 Vigor Aura When Equipped +200-275% Enhanced Damage (varies) +9 To Minimum Damage +9 To Maximum Damage Adds 55-160 Lightning Damage Adds 55-160 Fire Damage Adds 55-160 Cold Damage +2-6 To Valkyrie (varies) +10 To Dexterity Regenerate Mana 20% +2 To Mana After Each Kill +2 To Light Radius Level 20 Revive (25 Charges)
Ice 4 Missile Weapons Amn + Shael + Jah + Lo 65 1.10 ladAmn + Shael + Jah + Lo 100% Chance To Cast Level 40 Blizzard When You Level-up 25% Chance To Cast Level 22 Frost Nova On Striking Level 18 Holy Freeze Aura When Equipped +20% Increased Attack Speed +140-210% Enhanced Damage (varies) Ignores Target's Defense +25-30% To Cold Skill Damage (varies) -20% To Enemy Cold Resistance 7% Life Stolen Per Hit 20% Deadly Strike 3.125-309.375 Extra Gold From Monsters
(Based on Character Level)
* Infinity 4 Polearms Ber + Mal + Ber + Ist 63 1.10 ladBer Ber + Mal Mal + Ber + Ist 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy Level 12 Conviction Aura When Equipped +35% Faster Run/Walk +255-325% Enhanced Damage (varies) -(45-55)% To Enemy Lightning Resistance (varies) 40% Chance of Crushing Blow Prevent Monster Heal 0.5-49.5 To Vitality
(Based on Character Level) 30% Better Chance of Getting Magic Items Level 21 Cyclone Armor (30 Charges)
* Insight 4 Polearms/Staves Ral + Tir + Tal + Sol 27 1.10 ladRal Ral + Tir Tir + Tal + Sol Level 12-17 Meditation Aura When Equipped (varies) +35% Faster Cast Rate +200-260% Enhanced Damage (varies) +9 To Minimum Damage 180-250% Bonus to Attack Rating (varies) Adds 5-30 Fire Damage +75 Poison Damage Over 5 Seconds +1-6 To Critical Strike (varies) +5 To All Attributes +2 To Mana After Each Kill 23% Better Chance of Getting Magic Items
* Last Wish 6 Swords/Hammers/Axes Jah + Mal + Jah + Sur + Jah + Ber 65 1.10 ladJah Jah + Mal Mal + Jah + Sur + Jah + Ber 6% Chance To Cast Level 11 Fade When Struck 10% Chance To Cast Level 18 Life Tap On Striking 20% Chance To Cast Level 20 Charged Bolt On Attack Level 17 Might Aura When Equipped +330-375% Enhanced Damage (varies) Ignores Target's Defense 60-70% Chance of Crushing Blow (varies) Prevent Monster Heal Hit Blinds Target +(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items
(Based on Character Level)
Lawbringer 3 Swords/Hammers/Scepters Amn + Lem + Ko 43 1.10 ladAmn Amn + Lem + Ko 20% Chance To Cast Level 15 Decrepify On Striking Level 16-18 Sanctuary Aura When Equipped (varies) -50% Target Defense Adds 150-210 Fire Damage Adds 130-180 Cold Damage 7% Life Stolen Per Hit Slain Monsters Rest In Peace +200-250 Defense Vs. Missile (varies) +10 To Dexterity 75% Extra Gold From Monsters
Oath 4 Swords/Axes/Maces Shael + Pul + Mal + Lum 49 1.10 ladShael Shael + Pul Pul + Mal Mal + Lum Lum 30% Chance To Cast Level 20 Bone Spirit On Striking Indestructible +50% Increased Attack Speed +210-340% Enhanced Damage (varies) +75% Damage To Demons +100 To Attack Rating Against Demons Prevent Monster Heal +10 To Energy +10-15 Magic Absorb (varies) Level 16 Heart Of Wolverine (20 Charges) Level 17 Iron Golem (14 Charges)
* Obedience 5 Polearms Hel + Ko + Thul + Eth + Fal 41 1.10 ladHel Hel + Ko Ko + Thul Thul + Eth Eth + Fal Fal 30% Chance To Cast Level 21 Enchant When You Kill An Enemy 40% Faster Hit Recovery +370% Enhanced Damage -25% Target Defense Adds 3-14 Cold Damage 3 Second Duration (Normal) -25% To Enemy Fire Resistance 40% Chance of Crushing Blow +200-300 Defense (varies) +10 To Strength +10 To Dexterity All Resistances +20-30 (varies) Requirements -20%
Phoenix 4 Weapons/Shields Vex + Vex + Lo + Jah 65 1.10 ladVex Vex + Vex Vex + Lo Lo + Jah Jah Weapons 100% Chance To Cast level 40 Blaze When You Level-up 40% Chance To Cast Level 22 Firestorm On Striking Level 10-15 Redemption Aura When Equipped (varies) +350-400% Enhanced Damage (varies) Ignores Target's Defense 14% Mana Stolen Per Hit -28% To Enemy Fire Resistance 20% Deadly Strike +350-400 Defense Vs. Missile (varies) +15-21 Fire Absorb (varies) Shields 100% Chance To Cast level 40 Blaze When You Level-up 40% Chance To Cast Level 22 Firestorm On Striking Level 10-15 Redemption Aura When Equipped (varies) +350-400 Defense Vs. Missile (varies) +350-400% Enhanced Damage (varies) -28% To Enemy Fire Resistance +50 To Life +5% To Maximum Lightning Resist +10% To Maximum Fire Resist +15-21 Fire Absorb (varies)
Pride 4 Polearms Cham + Sur + Io + Lo 67 1.10 ladCham Cham + Sur Sur + Io Io + Lo Lo 25% Chance To Cast Level 17 Fire Wall When Struck Level 16-20 Concentration Aura When Equipped (varies) 260-300% Bonus To Attack Rating (varies) +1-99% Damage To Demons
(Based on Character Level) Adds 50-280 Lightning Damage 20% Deadly Strike Hit Blinds Target Freezes Target +3 +10 To Vitality Replenish Life +8 1.875-185.625% Extra Gold From Monsters
(Based on Character Level)
Rift 4 Polearms/Scepters Hel + Ko + Lem + Gul 53 1.10 ladHel Hel + Ko Ko + Lem Lem + Gul Gul 20% Chance To Cast Level 16 Tornado On Striking 16% Chance To Cast Level 21 Frozen Orb On Attack 20% Bonus To Attack Rating Adds 160-250 Magic Damage Adds 60-180 Fire Damage +5-10 To All Stats (varies) +10 To Dexterity 38% Damage Taken Goes To Mana 75% Extra Gold From Monsters Level 15 Iron Maiden (40 Charges) Requirements -20%
* Spirit 4 Swords/Shields Tal + Thul + Ort + Amn 25 1.10 ladTal Tal + Thul Thul + Ort Ort + Amn Amn Weapons +2 To All Skills +25-35% Faster Cast Rate (varies) +55% Faster Hit Recovery Adds 1-50 Lightning Damage Adds 3-14 Cold Damage 3 Second Duration (Normal) +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit +250 Defense Vs. Missile +22 To Vitality +89-112 To Mana (varies) +3-8 Magic Absorb (varies) Shields +2 To All Skills +25-35% Faster Cast Rate (varies) +55% Faster Hit Recovery +250 Defense Vs. Missile +22 To Vitality +89-112 To Mana (varies) Cold Resist +35% Lightning Resist +35% Poison Resist +35% +3-8 Magic Absorb (varies) Attacker Takes Damage of 14
Voice of Reason 4 Swords/Maces Lem + Ko + El + Eld 43 1.10 ladLem Lem + Ko Ko + El El + Eld Eld 15% Chance To Cast Level 13 Frozen Orb On Striking 18% Chance To Cast Level 20 Ice Blast On Striking +50 To Attack Rating +220-350% Damage To Demons +355-375% Damage To Undead (varies) +50 To Attack Rating Against Undead Adds 100-220 Cold Damage -24% To Enemy Cold Resistance +10 To Dexterity Cannot Be Frozen 75% Extra Gold From Monsters +1 To Light Radius
Wrath 4 Missile Weapons Pul + Lum + Ber + Mal 63 1.10 ladPul Pul + Lum Lum + Ber Ber + Mal Mal 30% Chance To Cast Level 1 Decrepify On Striking 5% Chance To Cast Level 10 Life Tap On Striking +375% Damage To Demons +100 To Attack Rating Against Demons +250-300% Damage To Undead (varies) Adds 85-120 Magic Damage Adds 41-240 Lightning Damage 20% Chance of Crushing Blow Prevent Monster Heal +10 To Energy Cannot Be Frozen
Bone 3 Body Armor Sol + Um + Um 47 1.11Sol Sol + Um Um + Um Um 15% Chance To Cast level 10 Bone Armor When Struck 15% Chance To Cast level 10 Bone Spear On Striking +2 To Necromancer Skill Levels +100-150 To Mana (varies) All Resistances +30 Damage Reduced By 7
Enlightenment 3 Body Armor Pul + Ral + Sol 45 1.11Pul Pul + Ral Ral + Sol Sol 5% Chance To Cast Level 15 Blaze When Struck 5% Chance To Cast level 15 Fire Ball On Striking +2 To Sorceress Skill Levels +1 To Warmth +30% Enhanced Defense Fire Resist +30% Damage Reduced By 7
Myth 3 Body Armor Hel + Amn + Nef 25 1.11Hel Hel + Amn Amn + Nef Nef 3% Chance To Cast Level 1 Howl When Struck 10% Chance To Cast Level 1 Taunt On Striking +2 To Barbarian Skill Levels +30 Defense Vs. Missile Replenish Life +10 Attacker Takes Damage of 14 Requirements -15%
Peace 3 Body Armor Shael + Thul + Amn 29 1.11Shael + Thul + Amn 4% Chance To Cast Level 5 Slow Missiles When Struck 2% Chance To Cast level 15 Valkyrie On Striking +2 To Amazon Skill Levels +20% Faster Hit Recovery +2 To Critical Strike Cold Resist +30% Attacker Takes Damage of 14
Principle 3 Body Armor Ral + Gul + Eld 53 1.11Ral + Gul + Eld 100% Chance To Cast Level 5 Holy Bolt On Striking +2 To Paladin Skill Levels +50% Damage to Undead +100-150 To Life (varies) 15% Slower Stamina Drain +5% To Maximum Poison Resist Fire Resist +30%
Rain 3 Body Armor Ort + Mal + Ith 49 1.11Ort Ort + Mal Mal + Ith Ith 5% Chance To Cast Level 15 Cyclone Armor When Struck 5% Chance To Cast Level 15 Twister On Striking +2 To Druid Skills +100-150 To Mana (varies) Lightning Resist +30% Magic Damage Reduced By 7 15% Damage Taken Goes to Mana
* Treachery 3 Body Armor Shael + Thul + Lem 43 1.11Shael Shael + Thul Thul + Lem 5% Chance To Cast Level 15 Fade When Struck 25% Chance To Cast level 15 Venom On Striking +2 To Assassin Skills +45% Increased Attack Speed +20% Faster Hit Recovery Cold Resist +30% 50% Extra Gold From Monsters

Rerolling Magic/Rare Items
3 Perfect Gems + Magic Item → New Random Magic Item of the same type
6 Perfect Skulls + Rare Item → Random Low Quality Rare Item of the same type (Diadems)

Socketing with Cube (or Ebug)
Normal drops = max 3* sockets (* Cows = 4 socket, Lazarus # sockets = ilvl ← mlvl ← alvl)
nm drops = max 4 sockets (0 MF is best for finding bases)
Hell drops = max 6 sockets
Tal + Thul + Perfect Topaz + Normal Body Armor → Socketed Body Armor of same type Tal + Thul +
Ral + Amn + Perfect Amethyst + Normal Weapon → Socketed Weapon of same type Ral + Amn +
Ral + Thul + Perfect Sapphire + Normal Helm → Socketed Helm of same type Ral + Thul +
Tal + Amn + Perfect Ruby + Normal Shield → Socketed Shield of same type Tal + Amn +
Hel + Scroll of Town Portal + Any Socketed Item → Remove gems, runes, or jewels from socketsHel +

Repair (Note: You cannot repair Ethereal items)
Ort Rune + Weapon → Fully Repaired Weapon Ort
Ral Rune + Armor → Fully Repaired Armor Ral
Ort Rune + Chipped Gem + Weapon → Fully Repaired and Recharged Weapon Ort + Chipped gem (any type)

(Usefull for recharging Teleport)
Ral Rune + Flawed Gem + Armor → Fully Repaired and Recharged Armor Ral + Flawed gem (any type)

S Blood Rune + Magic Item + Perfect Ruby + Jewel → Effect 1, Effect 2, +(10-20) To Life
Amulet Amn Amulet 5-10% Faster Run/Walk (1-4)% Life Stolen Per Hit
Belt Tal Belt/Mesh/Mithril Coil Open Wounds (5-10)% (1-3)% Life Stolen Per Hit
Body Thul Plate Mail/Templar Coil/Hellforge Plate + (1-3) Life Per Demon Kill (1-3)% Life Stolen Per Hit
Boots Eth Light Plated Boots/Battle Boots/Mirrored Boots Replenish Life + (5-10) (1-3)% Life Stolen Per Hit
* Gloves Nef Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves Crushing Blow (5-10)% (1-3)% Life Stolen Per Hit
Helm Ral Helm/Casquet/Armet 5-10% Deadly Strike (1-3)% Life Stolen Per Hit
Ring Sol Ring + (1-5) To Strength (1-3)% Life Stolen Per Hit
Shield Ith Spiked Shield/Barbed Shield/Blade Barrier Attacker Takes Damage of (4-7) (1-3)% Life Stolen Per Hit
Weapon Ort Normal/Exceptional/Elite Axe + (35-60%) Enhanced Damage (1-4)% Life Stolen Per Hit

S Caster Rune + Magic Item + Perfect Amethyst + Jewel → Effect 1, Regenerate Mana (4-10)%, +(10-20) To Mana
Amulet Ral Amulet (5-10)% Faster Cast Rate
Belt Ith Light Belt/Sharkskin Belt/Vampirefang Belt 5-10% Faster Cast Rate
Body Tal Light Plate/Mage Plate/Archon Plate + (1-3) Mana Per Kill
Boots Thul Boots/Demonhide Boots/Wyrmhide Boots Increase Maximum Mana (2-5)%
Gloves Ort Leather Gloves/Demonhide Gloves/Bramble Mitts + (1-3) Mana Per Kill
Helm Nef Magic Mask/Death Mask/Demonhead Mask (1-4)% Mana Stolen Per Hit
Ring Amn Ring + (1-5) To Energy
Shield Eth Small Shield/Round Shield/Luna + (5-10)% Increased Chance Of Blocking
Weapon Tir Normal/Exceptional/Elite Scepters/Wands/Staff Increase Maximum Mana (1-5)%

S Hit Power Rune + Magic Item + Perfect Sapphire + Jewel → Effect 1, Effect 2, 5% Chance To Cast Level 4 Frost Nova When Struck
Amulet Thul Amulet Hit Causes Monster To Flee (3-11)% Attacker Takes Damage of (3-10)
Belt Tal Heavy Belt/Battle Belt/Troll Belt (5-10) % Damage Goes to Mana Attacker Takes Damage of (3- 7)
Body Nef Light Plate/Mage Plate/Archon Plate 10-20% Faster Hit Recovery Attacker Takes Damage of (3-10)
Boots Ral Chain/Mesh/Boneweave Boots (25-50) Defense vs. Melee Attacker Takes Damage of (3- 7)
Gloves Ort Chain Gloves/Heavy Bracers/Vambraces Knockback Attacker Takes Damage of (3- 7)
Helm Ith Full Helm/Basinet/Giant Conch (25-50) Defense vs. Missiles Attacker Takes Damage of (3- 7)
Ring Amn Ring + (1-5) To Dexterity Attacker Takes Damage of (3- 6)
Shield Eth Small Shield/Round Shield/Luna + (5-10)% Increased Chance Of Blocking Attacker Takes Damage of (3-10)
Weapon Tir Normal/Exceptional/Elite Scepters/Wands/Staff + (35-60%) Enhanced Damage Attacker Takes Damage of (3- 7)

S Safety Rune + Magic Item + Perfect Emerald + Jewel → Effect 1, Effect 2, Magic Damage Reduced By (1-2), Damage Reduced By (1-4)
Amulet Thul Amulet + (1-10)% Increased Chance Of Blocking --
Belt Tal Sash/Demonhide Sash/Spiderweb Sash + (10-30)% Enhanced Defense Poison Resist +(5-10)%
Body Eth Breast Plate/Cuirass/Great Hauberk + (10-30)% Enhanced Defense Half Freeze Duration
Boots Ort Greaves/War Boots/Myrmidon Boots + (10-30)% Enhanced Defense Fire Resist + (5-10)%
Gloves Ral Gauntlets/War Gauntlets/Ogre Gauntlets + (10-30)% Enhanced Defense Cold Resist + (5-10)%
Helm Ith Crown/Grand Crown/Corona + (10-30)% Enhanced Defense Lightning Resist + (5-10)%
Ring Amn Ring + (1-5) To Vitality --
Shield Nef Kite Shield/Dragon Shield/Monarch + (10-30)% Enhanced Defense Magic Resistance +(5-10)%
Weapon Sol Normal/Exceptional/Elite Spear or Javelin + (5-10%) Enhanced Defense --


NOTE: Sockets & Layout is Work-In-Progress.


Item Sockets
Name ilvl 1-25 26-40 41+ Quality Type Equip clvl

Power Leveling
1-15 Tristram runs
15-24 Tombs runs
24 Ancients
25-40 Sanctuary/Baal
40 Ancients (nm)
41-60 Sanctuary/Baal (nm)
60 Ancients (Hell)
41-60 Baal (Hell)
Best XP I II III IV V
Normal 1-11 12-18 19-23 24-31 32-36
Nightmare 37-43 44-48 49-52 53-62 skip
Hell 63-73 74-80 81-83 83-94 95-99

4os sword bases: Crystal, Broad, Long, ilvl 26-40
Normal Act 5
Normal Cows
Nightmare Act 1

I Rogue Encampment N nm H Layout L/C/R
Blood Moor 1 36 67 Follow path
Den of Evil 1 36 79
Cold Plains 2 36 68 Follow path
The Cave Level 1 2 36 77
The Cave Level 2 2 37 78
Burial Grounds 3 36 80
The Crypt 3 37 83
The Mausoleum 3 37 85
Stony Field 4 37 68 Follow path
Tristram 6 39 76 Cairn by path
Underground Passage 1 4 37 69 Right
Underground Passage 2 4 38 83
Dark Wood 5 38 68 Follow path
Black Marsh 6 38 69
Tower Cellar Level 1 7 38 75 Left
Tower Cellar Level 2 7 39 76 Left
Tower Cellar Level 3 7 40 77 Left
Tower Cellar Level 4 7 41 78 Left
Tower Cellar Level 5 7 42 79 If you need help here...
The Hole Level 1 5 38 80
The Hole Level 2 5 39 81
Tamoe Highland 8 39 69
The Pit Level 1 7 39 85
The Pit Level 2 7 40 85
Monastery Gate 8 40 70
Outer Cloister 9 40 70
Barracks 9 40 70 Left
Jail Level 1 10 41 71 Straight
Jail Level 2 10 41 71 Straight
Jail Level 3 10 41 71 Left
Inner Cloister 10 41 72
Cathedral 11 42 72
Catacombs Level 1 11 42 72
Catacombs Level 2 11 42 73 wp→Right
Catacombs Level 3 12 43 73
Catacombs Level 4 12 43 73
Secret Cow Level 28 64 81

II Lut Gholein N nm H Layout L/C/R
Sewers Level 1 13 43 74
Sewers Level 2 13 43 74 wp→LStraight
Sewers Level 3 14 44 75 Left
Rocky Waste 14 43 75
Stony Tomb Level 1 12 44 78 Left
Stony Tomb Level 2 12 44 79 Chest Boss
Dry Hills 15 44 76
Halls of the Dead 1 12 44 79 Left
Halls of the Dead 2 13 45 81 Left wp
Halls of the Dead 3 13 45 82 Left
Far Oasis 16 45 76
Maggot Lair Level 1 17 45 84 Right
Maggot Lair Level 2 17 45 84 Right
Maggot Lair Level 3 17 46 85 Straight
Lost City 17 46 77
Ancient Tunnels 17 46 85 Chest
Valley of Snakes 18 46 77
Claw Viper Temple 1 14 47 82 Left
Claw Viper Temple 2 14 47 83
Harem Level 2 13 47 78
Palace Cellar 1 13 47 78
Palace Cellar 2 13 47 78
Palace Cellar 3 13 48 78
Arcane Sanctuary 14 48 79
Canyon of the Magi 16 48 79 O )▯ * ⩔△o)
Tal Rasha's Tomb 17 49 80 Orifice
Tal Rasha's Chamber 17 49 80

III Kurast Docs N nm H Layout L/C/R
Spider Forest 21 49 79
Great Marsh 21 50 80
Arachnid Lair 21 50 79
Spider Cavern 21 50 79
Flayer Jungle 22 50 80
Swampy Pit Level 1 21 51 80 Left
Swampy Pit Level 2 21 51 81 Left
Swampy Pit Level 3 21 51 82
Flayer Dungeon 1 22 51 81 Left
Flayer Dungeon 2 22 51 82 Left
Flayer Dungeon 3 22 51 83
Lower Kurast 22 52 80
Kurast Bazaar 22 52 81
Disused Fane 23 53 84
Ruined Temple 23 53 84
Sewers Level 1 23 52 84 chest→R
Sewers Level 2 24 53 85
Upper Kurast 23 52 81
Forgotten Temple 24 54 85
Forgotten Reliquary 23 53 84
Kurast Causeway 24 53 81
Disused Reliquary 24 54 85
Ruined Fane 24 54 85
Travincal 24 54 82
Durance of Hate 1 25 55 83 Left
Durance of Hate 2 25 55 83 wp Straight
DoH 2 (from wp) wp→L
Durance of Hate 3 25 55 83

IV Pandemonium Fortress N nm H Layout L/C/R
Outer Steppes 26 56 82
Plains of Despair 26 56 83
City of the Damned 27 57 84
River of Flame 27 57 85 Straight
Chaos Sanctuary 28 58 85

V Harrogath N nm H Layout L/C/R
Bloody Foothills 24 58 80
Frigid Highlands 25 59 81
Abaddon 39 60 81
Arreat Plateau 26 60 81
Pit of Acheron 39 61 82
Crystalline Passage 29 61 82
Frozen River 29 61 83
Nihlathak's Temple 32 63 83
Halls of Anguish 33 63 83
Halls of Pain 34 64 84
Halls of Vaught 36 64 84
Glacial Trail 29 61 83
Drifter Cavern 29 61 84
Frozen Tundra 27 60 81
Infernal Pit 39 62 83
The Ancients' Way 29 62 82 Left
Icy Cellar 29 62 83
Arreat Summit 37 68 87
The Worldstone Keep 1 39 65 85
The Worldstone Keep 2 40 65 85 wp→Right
The Worldstone Keep 3 42 66 85
Throne of Destruction 43 66 85
Worldstone Chamber 43 66 85
Forgotten Sands -- -- 83
Furnace of Pain -- -- 83
Matron's Den -- -- 83
Über Tristram -- -- 83

alvl Champions Uniques TC 87
83 85+ 86+ no
84 86 88 yes
85 87 88 yes

Layout:
Left From entrance go left / CW for next area
Straight From entrance go forward for next area
Right From entrance go right/CCW for next area
wp→Left From waypoint go Left to next area
wp→Right From waypoint go Right to next area
chest→R From chest go Right to next area
Chest Direction leads to chest
Boss Direction leads to mini-boss

Feedback:
   Please leave feedback in my reddit thread or create a new GitHub issue.
   You can find a roadmap / wishlist of features in the Readme.

   I also monitor these threads for suggestions (just not as frequent):

      * https://us.forums.blizzard.com/en/d3/t/diablo-2-cheat-sheet-runesrunewordsbpstc85resources/44944
      * https://forums.d2jsp.org/topic.php?t=85564403&f=384&o=0
      * https://diablo2.io/forums/diablo-2-mega-cheat-sheet-runes-runewords-bps-tc85-resources-t8651.html

Legend:
    *   See note / S-Tier Runeword       alvl Area Level
    LK  Lower Kurast, Act 3 area         clvl Character Level
        (Farm chests for runes)          ilvl Item Level
    TC  Treasure Class (drop pool)            (This is NOT the character level required to equip the item!)
    tp  town portal                           (i.e. Act 2 mlvl 23 unique boss +3 can drop Tal's amy clvl 67)
    wp  Waypoint                         mlvl Monster Level
    #os Number of open sockets in armor  base Item type used for making runewords
        (Body, Helm, Shield, Weapon)
        e.g. 1os, 2os, ..., 6os
  Offense:
    +# To All Skills
    ## Crushing Blow
    ## Deadly Strike
    ## Faster Caster Rate
       Ignores Target's Defense
    ## Increased Attack Speed
    ## Open Wounds

  Misc:
    ## Extra Gold From Monsters
    ## Better Chance of Getting Magic Items
  Defense:
    ## Damage Reduced
    ## Faster Block Rate
    ## Faster Hit Recovery

    ## Fire Resist
    ## Cold Resist
    ## Lightning Resist
    ## Poison Resist
    m Magic Resist
    p Physical Resist
    ## Resist All (Fire, Cold, Lightning, Poison)
       Cannot Be Frozen
Instructions: Runes Click on "None" to own no runes. Click on "All" to own all runes (default). Click on a rune image to toggle owning that rune. Runewords Click on "S" to sort runewords by S tier. Click on "Name" to sort runewords by name. Click on "Sock" to sort runewords by sockets. Click on "Owned" to sort runewords by those you can make. Click on the rune to toggle owning it. Click on "Runes" to sort runewords by runes. Click on "Lev" to sort runewords by minimum character level required to equip. Click on "Version" to sort runewords by version (default). Misc. Links: Calcs * https://d2.maxroll.gg/d2planner/ -- Awesome offline character + gear planner * https://d2.maxroll.gg/d2-drop-calculator -- Drop Calculator * https://dropcalc.silospen.com/item.php -- Drop Calculator * https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php -- Attack speed calc (English & German) Utils * https://d2-holy-grail.herokuapp.com/ -- "Holy Grail" collectable tracker * https://github.com/youdz/d2-stash-organizer -- PlugY stash tab organizer * https://d2runewizard.com/ -- Runeword Wizard * Area Level -- alvl by Zone → mlvl (Monster Level) Map layout reading * https://d2.maxroll.gg/resources/map-reading -- map layout guide * https://nightfallx2.wixsite.com/d2speedruns/map-layouts -- map layout guide * https://www.youtube.com/watch?v=iaAmrldC3c4 -- MrLlamaSC map reading guide Leveling * https://d2.maxroll.gg/meta/0-to-baal-hell-meta -- power leveling for 8 party Farming * https://www.almarsguides.com/Computer/Games/Diablo2/Farming/Locations/Act1/ThePit/ -- pit farming Runeswords * Original Runewords * 1.10 Runewords * 1.10 Runewords (Ladder) * 1.11 Rune Words (+2 to {class} Skill Levels) * Original inspiration -- Diablo II Upgrading and Information Thanks: * /u/Obliivescence for catching TC84 header info * /u/Fragrant_Draws for catching broken user name link * /u/Drak_Gaming for catching Ama 1H and 2H FBR being swapped * /u/Lysgaard_dk for catching Power Leveling 61+ * /u/Ultimate600 for catching BoTD not S-Tier * /u/MestreJonas_ for suggestion to clarify "lite/othr" * /u/randomly-generated for suggestion to sort runewords by owned * /u/GuardianOfTriangles for suggestion of more S Tier items (Black, Exile, Obedience, or White) * /u/Subearoo for suggestion of 6 pskulls rerolling rares * /u/Cromi38 for suggestion of waypoint icons * /u/jamexxx for suggestion of Essences * /u/thrownawayzss for suggestion of less bright yellow hover bar for night time * /u/Saphirar for reminder of d2.maxroll.gg d2planner * /u/Cormair for suggestion of alt. links to d2.maxroll.gg drop calc, holy grail, stash tab organizer * /u/Push4h for suggestion of add monochrome support * /u/josh06025 for suggestion of color code high level alvl * /u/soupsticle for suggestion of attack speed calc, FBR, and collapsible tables * /u/tk4481 for suggestion of d2.maxroll.gg map reading * /u/post_ex0dus for suggestion of power leveling * pairofdocs for suggestion of recharging items and example of Teleport staff

Version 1.30, Last Updated Sep 18 2021. CSS Debug: Screen Size: ?, iOS-hidden iOS-visible All bugs are due to Anthony slacking on QA.