Diablo 2 Cheat Sheet
by Michaelangel007 /u/MysticReddit
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Act Nearest wp Zone 85 alvl (TC 84) #Packs Immunity |
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1 Cold Plains Burial Grounds Mausoleum 4-5 ..L... |
1 Outer Cloister Tamoe Highland Pit Level 1 6-8 FCL... |
1 Outer Cloister Tamoe Highland Pit Level 2 2-3 FCL... |
2 Far Oasis Far Oasis Maggot Lair 3 4-5 ..LPp. |
2 Lost City Lost City Ancient Tunnels 6-8 F.LPpm |
3 Upper Kurast Upper Kurast Forgotten Temple 2 FCL... |
3 Upper Kurast Kurast Causeway Ruined Fane 2 FCL... |
3 Upper Kurast Kurast Causeway Disused Reliquary 2 FCL... |
4 River of Flame -- River of Flame 6-7 FCLP.. |
4 River of Flame -- Chaos Sanctuary 6-7 FCL... |
5 Worldstone Keep 2 -- Worldstone Keep 1 6-8 FCL... |
5 Worldstone Keep 2 -- Worldstone Keep 2 6-8 FCLP.m |
5 Worldstone Keep 2 -- Worldstone Keep 3 6-8 FCLPpm |
5 Worldstone Keep 2 -- Throneroom 6-8 FCLPpm |
Chests None/All Upgrading Runes
Instructions To upgrade a rune to the next tier up: put runes (and gems) into cube Runewords Runewords (below) are dynamic based on what runes you "own" Click on rune icon to toggle owning Click None to own no runes Click All to own all runes Rune Farming Farming means repeatedly: new game, kill boss/chest, leave game Chests = minimum act/area for chests to drop this rune LK = Act 3 Lower Kurast chests Countess = Act 1 Black Marsh, Tower Mephisto = Act 3 Durance of Hate 3 Baal = Throne of Destruction |
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Act1 0 runes from chests; farm Countess |
A2 3 El r01 → Eld
Weapons
+50 to Attack Rating
+1 to Light Radius
Armors/Helms
+15 Defense
+1 to Light Radius
Shields
+15 Defense
+1 to Light Radius
Level Requirement: 11
Countess: Normal
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A2 3 Eld r02 → Tir
Weapons
+75% Damage To Undead
+50 Attack Rating Against Undead
Armors/Helms
15% Slower Stamina Drain
Shields
7% Increased Chance of Blocking
Level Requirement: 11
Countess: Normal
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A2 3 Tir r03 → Nef
Weapons
+2 To Mana After Each Kill
Armors/Helms
+2 To Mana After Each Kill
Shields
+2 To Mana After Each Kill
Level Requirement: 13
Countess: Normal
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A2 3 Nef r04 → Eth
Weapons
Knockback
Armors/Helms
+30 Defense Vs. Missile
Shields
+30 Defense Vs. Missile
Level Requirement: 13
Countess: Normal
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A3 3 Eth r05 → Ith
Weapons
-25% Target Defense
Armors/Helms
Regenerate Mana 15%
Shields
Regenerate Mana 15%
Level Requirement: 15
Countess: Normal
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A3 3 Ith r06 → Tal
Weapons
+9 To Maximum Damage
Armors/Helms
15% Damage Taken Goes to Mana
Shields
15% Damage Taken Goes to Mana
Level Requirement: 15
Countess: Normal
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A3 3 Tal r07 → Ral
Weapons
+75 Poison Damage Over 5 Seconds
Armors/Helms
Poison Resist 30%
Shields
Poison Resist 35%
Level Requirement: 17
Countess: Normal
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A3 3 Ral r08 → Ort
Weapons
Adds 5-30 Fire Damage
Armors/Helms
Fire Resist 30%
Shields
Fire Resist 35%
Level Requirement: 19
Countess: Normal
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A4 3 Ort r09 → Thul
Weapons
Adds 1-50 Lightning Damage
Armors/Helms
Lightning Resist 30%
Shields
Lightning Resist 35%
Level Requirement: 21
Countess: Nightmare
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A4 3 Thul r10 + Chipped Topaz → Amn
Weapons
Adds 3-14 Cold Damage
(3 Second Duration)
Armors/Helms
Cold Resist 30%
Shields
Cold Resist 35%
Level Requirement: 23
Countess: Nightmare
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A4 3 Amn r11 + Chipped Amethyst → Sol
Weapons
7% Life Stolen Per Hit
Armors/Helms
Attacker Takes Damage of 14
Shields
Attacker Takes Damage of 14
Level Requirement: 25
Countess: Nightmare
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A4 3 Sol r12 + Chipped Sapphire → Shael
Weapons
+9 To Minimum Damage
Armors/Helms
Damage Reduced By 7
Shields
Damage Reduced By 7
Level Requirement: 27
Countess: Nightmare
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A5 3 Shael r13 + Chipped Ruby → Dol
Weapons
20% Increased Attack Speed
Armors/Helms
20% Faster Hit Recovery
Shields
20% Faster Block Rate
Level Requirement: 29
Countess: Nightmare
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A5 3 Dol r14 + Chipped Emerald → Hel
Weapons
Hit Causes Monster To Flee 25%
Armors/Helms
Replenish Life +7
Shields
Replenish Life +7
Level Requirement: 31
Countess: Nightmare
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NM 3 Hel r15 + Chipped Diamond → Io
Weapons
Requirements -20%
Armors/Helms
Requirements -15%
Shields
Requirements -15%
Level Requirement: n/a
Countess: Nightmare
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A1nm 3 Io r16 + Flawed Topaz → Lum
Weapons
+10 To Vitality
Armors/Helms
+10 To Vitality
Shields
+10 To Vitality
Level Requirement: 35
Countess: Nightmare
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A2nm 3 Lum r17 + Flawed Amethyst → Ko
Weapons
+10 To Energy
Armors/Helms
+10 To Energy
Shields
+10 To Energy
Level Requirement: 37
Countess: Hell
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A2nm 3 Ko r18 + Flawed Sapphire → Fal
Weapons
+10 To Dexterity
Armors/Helms
+10 To Dexterity
Shields
+10 To Dexterity
Level Requirement: 39
Countess: Hell
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A3nm 3 Fal r19 + Flawed Ruby → Lem
Weapons
+10 To Strength
Armors/Helms
+10 To Strength
Shields
+10 To Strength
Level Requirement: 41
Countess: Hell
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A3nm 3 Lem r20 + Flawed Emerald → Pul
Weapons
75% Extra Gold From Monsters
Armors/Helms
50% Extra Gold From Monsters
Shields
50% Extra Gold From Monsters
Level Requirement: 43
Countess: Hell
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A4nm 2 Pul r21 + Flawed Diamond → Um
Weapons
+75% Damage To Demons
+100 Attack Rating Against Demons
Armors/Helms
+30% Enhanced Defense
Shields
+30% Enhanced Defense
Level Requirement: 45
LK, Countess: Hell
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A4nm 2 Um r22 + Topaz → Mal
Weapons
25% Chance of Open Wounds
Armors/Helms
All Resistances +15
Shields
All Resistances +22
Level Requirement: 47
LK, Countess: Hell
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A5nm 2 Mal r23 + Amethyst → Ist
Weapons
Prevent Monster Heal
Armors/Helms
Magic Damage Reduced By 7
Shields
Magic Damage Reduced By 7
Level Requirement: 49
LK, Countess: Hell
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A5nm 2 Ist r24 + Sapphire → Gul
Weapons
30% Better Chance of Getting Magic Items
Armors/Helms
25% Better Chance of Getting Magic Items
Shields
25% Better Chance of Getting Magic Items
Level Requirement: 51
LK, Countess: Hell
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Hell 2 Gul r25 + Ruby → Vex
Weapons
20% Bonus To Attack Rating
Armors/Helms
5% To Maximum Poison Resist
Shields
5% To Maximum Poison Resist
Level Requirement: 53
LK, Countess: Hell
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A1H 2 Vex r26 + Emerald → Ohm
Weapons
7% Mana Stolen Per Hit
Armors/Helms
5% To Maximum Fire Resist
Shields
5% To Maximum Fire Resist
Level Requirement: 55
LK, Andariel: Hell
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A2H 2 Ohm r27 + Diamond → Lo
Weapons
+50% Enhanced Damage
Armors/Helms
5% To Maximum Cold Resist
Shields
5% To Maximum Cold Resist
Level Requirement: 57
LK, Andariel: Hell
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A2H 2 Lo r28 + Flawless Topaz → Sur
Weapons
20% Deadly Strike
Armors/Helms
5% To Maximum Lightning Resist
Shields
5% To Maximum Lightning Resist
Level Requirement: 59
LK, Andariel: Hell
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A3H 2 Sur r29 + Flawless Amethyst → Ber
Weapons
Hit Blinds Target
Armors/Helms
Maximum Mana 5%
Shields
+50 To Mana
Level Requirement: 61
LK, Duriel: Hell
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A3H 2 Ber r30 + Flawless Sapphire → Jah
Weapons
20% Chance of Crushing Blow
Armors/Helms
Damage Reduced by 8%
Shields
Damage Reduced by 8%
Level Requirement: 63
LK, Duriel: Hell
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A4H 2 Jah r31 + Flawless Ruby → Cham
Weapons
Ignore Target's Defense
Armors/Helms
Increase Maximum Life 5%
Shields
+50 Life
Level Requirement: 65
Mephisto: Hell
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A4H 2 Cham r32 + Flawless Emerald → Zod
Weapons
Freeze Target +3
Armors/Helms
Cannot Be Frozen
Shields
Cannot Be Frozen
Level Requirement: 67
Mephisto: Hell
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A5H Zod r33 |
S Name Sockets Type Owned Runes #2 #3 #4 #5 #6 Lev Version |
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Ancient's Pledge 3 Shields Ral + Ort + Tal 21 1.09Ral + Ort + Tal +50% Enhanced Defense Cold Resist +43% Fire Resist +48% Lightning Resist +48% Poison Resist +48% 10% Damage Goes To Mana |
* Black 3 Clubs/Hammers/Maces Thul + Io + Nef 35 1.09Thul + Io + Nef +120% Enhanced Damage 40% Chance Of Crushing Blow +200 To Attack Rating Adds 3-14 Cold Damage - Cold Duration 3 Seconds +10 To Vitality 15% Increased Attack Speed Knockback Magic Damage Reduced By 2 Level 4 Corpse Explosion (12 Charges) |
Fury 3 Melee Weapons Jah + Gul + Eth 65 1.09Jah + Gul + Eth +209% Enhanced Damage 40% Increased Attack Speed Prevent Monster Heal 66% Chance Of Open Wounds 33% Deadly Strike Ignores Target's Defense -25% Target Defense 20% Bonus To Attack Rating 6% Life Stolen Per Hit +5 To Frenzy (Barbarian Only) |
Holy Thunder 4 Scepters Eth + Ral + Ort + Tal 21 1.09Eth + Ral + Ort + Tal +60% Enhanced Damage -25% Target Defense Adds 5-30 Fire Damage Adds 21-110 Lightning Damage +75 Poison Damage Over 5 Seconds +10 To Maximum Damage Lightning Resistance +60% +5 To Maximum Lightning Resistance +3 To Holy Shock (Paladin Only) Level 7 Chain Lightning (60 Charges) |
Honor 5 Melee Amn + El + Ith + Tir + Sol 27 1.09Amn + El + Ith + Tir + Sol +160% Enhanced Damage +9 To Minimum Damage +9 To Maximum Damage 25% Deadly Strike +250 To Attack Rating +1 to All Skills 7% Life Stolen Per Hit Replenish Life +10 +10 To Strength +1 To Light Radius +2 To Mana After Each Kill |
King's Grace 3 Swords/Scepters Amn + Ral + Thul 25 1.09Amn + Ral + Thul +100% Enhanced Damage +100% Damage To Demons +50% Damage To Undead Adds 5-30 Fire Damage Adds 3-14 Cold Damage - 3 Second Duration +150 To Attack Rating +100 To Attack Rating Against Demons +100 To Attack Rating Against Undead 7% Life Stolen Per Hit |
* Leaf 2 Staves (Not Orbs) Tir + Ral 19 1.09Tir + Ral
Adds 5-30 Fire Damage
+3 To Fire Skills
+3 To Fire Bolt (Sorceress Only)
+3 To Inferno (Sorceress Only)
+3 To Warmth (Sorceress Only)
+2 To Mana After Each Kill
+ (2 Per Character Level) +2-198 To Defense (Based On Character Level) Cold Resist +33% |
Lionheart 3 Body Armor Hel + Lum + Fal 41 1.09Hel + Lum + Fal +20% Enhanced Damage Requirements -15% +25 To Strength +10 To Energy +20 To Vitality +15 To Dexterity +50 To Life All Resistances +30 |
Lore 2 Helms Ort + Sol 27 1.09Ort + Sol +1 To All Skill Levels +10 To Energy +2 To Mana After Each Kill Lightning Resist +30% Damage Reduced By 7 +2 To Light Radius |
Malice 3 Melee Weapons Ith + El + Eth 15 1.09Ith + El + Eth +33% Enhanced Damage +9 To Maximum Damage 100% Chance Of Open Wounds -25% Target Defense -100 To Monster Defense Per Hit Prevent Monster Heal +50 To Attack Rating Drain Life -5 |
Melody 3 Missile Weapons Shael + Ko + Nef 39 1.09Shael + Ko + Nef +50% Enhanced Damage +300% Damage To Undead +3 To Bow and Crossbow Skills (Amazon Only) +3 To Critical Strike (Amazon Only) +3 To Dodge (Amazon Only) +3 To Slow Missiles (Amazon Only) 20% Increased Attack Speed +10 To Dexterity Knockback |
Memory 4 Staves (Not Orbs) Lum + Io + Sol + Eth 37 1.09Lum + Io + Sol + Eth +3 to Sorceress Skill Levels 33% Faster Cast Rate Increase Maximum Mana 20% +3 Energy Shield (Sorceress Only) +2 Static Field (Sorceress Only) +10 To Energy +10 To Vitality +9 To Minimum Damage -25% Target Defense Magic Damage Reduced By 7 +50% Enhanced Defense |
Nadir 2 Helms Nef + Tir 13 1.09Nef + Tir +50% Enhanced Defense +10 Defense +30 Defense vs. Missile Level 13 Cloak of Shadows (9 Charges) +2 To Mana After Each Kill +5 To Strength -33% Extra Gold From Monsters -3 To Light Radius |
Radiance 3 Helms Nef + Sol + Ith 27 1.09Nef + Sol + Ith +75% Enhanced Defense +30 Defense Vs. Missile +10 To Energy +10 To Vitality 15% Damage Goes To Mana Magic Damage Reduced By 3 +33 To Mana Damage Reduced By 7 +5 To Light Radius |
* Rhyme 2 Shields Shael + Eth 29 1.09Shael + Eth 20% Increased Chance of Blocking 40% Faster Block Rate All Resistances +25 Regenerate Mana 15% Cannot Be Frozen 50% Extra Gold From Monsters 25% Better Chance Of Getting Magic Items |
Silence 6 Weapons Dol + Eld + Hel + Ist + Tir + Vex 55 1.09Dol + Eld + Hel + Ist + Tir + Vex 200% Enhanced Damage +75% Damage To Undead Requirements -20% 20% Increased Attack Speed +50 To Attack Rating Against Undead +2 To All Skills All Resistances +75 20% Faster Hit Recovery 11% Mana Stolen Per Hit Hit Causes Monster To Flee 25% Hit Blinds Target +33 +2 To Mana After Each Kill 30% Better Chance Of Getting Magic Items |
Smoke 2 Body Armor Nef + Lum 37 1.09Nef + Lum +75% Enhanced Defense +280 Defense Vs. Missile All Resistances +50 20% Faster Hit Recovery Level 6 Weaken (18 Charges) +10 To Energy -1 To Light Radius |
* Stealth 2 Body Armor Tal + Eth 17 1.09Tal + Eth Magic Damage Reduced By 3 +6 To Dexterity +15 To Maximum Stamina Poison Resist +30% Regenerate Mana 15% 25% Faster Run/Walk 25% Faster Cast Rate 25% Faster Hit Recovery |
Steel 2 Swords/Axes/Maces Tir + El 13 1.09Tir + El 20% Enhanced Damage +3 To Minimum Damage +3 To Maximum Damage +50 To Attack Rating 50% Chance Of Open Wounds 25% Increased Attack Speed +2 To Mana After Each Kill +1 To Light Radius |
Strength 2 Melee Weapons Amn + Tir 25 1.09Amn + Tir 35% Enhanced Damage 25% Chance Of Crushing Blow 7% Life Stolen Per Hit +2 To Mana After Each Kill +20 To Strength +10 To Vitality |
Venom 3 Weapons Tal + Dol + Mal 49 1.09Tal + Dol + Mal Hit Causes Monster To Flee 25% Prevent Monster Heal Ignores Target's Defense 7% Mana Stolen Per Hit Level 15 Poison Explosion (27 Charges) Level 13 Poison Nova (11 Charges) +273 Poison Damage Over 6 seconds |
* Wealth 3 Body Armor Lem + Ko + Tir 43 1.09Lem + Ko + Tir 300% Extra Gold From Monsters 100% Better Chance Of Getting Magic Items +2 To Mana After Each Kill +10 To Dexterity |
* White 2 Wands Dol + Io 35 1.09Dol + Io Hit Causes Monster To Flee 25% +10 To Vitality +3 To Poison And Bone Skills (Necromancer Only) +3 To Bone Armor (Necromancer Only) +2 To Bone Spear (Necromancer Only) +4 To Skeleton Mastery (Necromancer Only) Magic Damage Reduced By 4 20% Faster Cast Rate +13 To Mana |
Zephyr 2 Missile Weapons Ort + Eth 21 1.09Ort + Eth +33% Enhanced Damage +66 To Attack Rating Adds 1-50 Lightning Damage -25% Target Defense +25 Defense 25% Faster Run/Walk 25% Increased Attack Speed 7% Chance To Cast Level 1 Twister When Struck |
Beast 5 Axes/Scepters/Hammers Ber + Tir + Um + Mal + Lum 63 1.10Ber + Tir + Um + Mal + Lum Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed +240-270% Enhanced Damage (varies) 20% Chance of Crushing Blow 25% Chance of Open Wounds +3 To Werebear +3 To Lycanthropy Prevent Monster Heal +25-40 To Strength (varies) +10 To Energy +2 To Mana After Each Kill Level 13 Summon Grizzly (5 Charges) |
Bramble 4 Body Armor Ral + Ohm + Sur + Eth 61 1.10Ral + Ohm + Sur + Eth Level 15-21 Thorns Aura When Equipped (varies) +50% Faster Hit Recovery +25-50% To Poison Skill Damage (varies) +300 Defense Increase Maximum Mana 5% Regenerate Mana 15% +5% To Maximum Cold Resist Fire Resist +30% Poison Resist +100% +13 Life After Each Kill Level 13 Spirit of Barbs (33 Charges) |
* Breath of the Dying 6 Weapons Vex + Hel + El + Eld + Zod + Eth 69 1.10Vex + Hel + El + Eld + Zod + Eth 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy Indestructible +60% Increased Attack Speed +350-400% Enhanced Damage (varies) +200% Damage To Undead -25% Target Defense +50 To Attack Rating +50 To Attack Rating Against Undead 7% Mana Stolen Per Hit 12-15% Life Stolen Per Hit (varies) Prevent Monster Heal +30 To All Attributes +1 To Light Radius Requirements -20% |
* Call To Arms 5 Weapons Amn + Ral + Mal + Ist + Ohm 57 1.10Amn + Ral + Mal + Ist + Ohm +1 To All Skills +40% Increased Attack Speed +250-290% Enhanced Damage (varies) Adds 5-30 Fire Damage 7% Life Stolen Per Hit +2-6 To Battle Command (varies)* +1-6 To Battle Orders (varies)* +1-4 To Battle Cry (varies)* Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items |
* Chains of Honor 4 Body Armor Dol + Um + Ber + Ist 63 1.10Dol + Um + Ber + Ist +2 To All Skills +200% Damage To Demons +100% Damage To Undead 8% Life Stolen Per Hit +70% Enhanced Defense +20 To Strength Replenish Life +7 All Resistances +65 Damage Reduced By 8% 25% Better Chance of Getting Magic Items |
Chaos 3 Claws Fal + Ohm + Um 57 1.10Fal + Ohm + Um 9% Chance To Cast Level 11 Frozen Orb On Striking 11% Chance To Cast Level 9 Charged Bolt On Striking +35% Increased Attack Speed +290-340% Enhanced Damage (varies) Adds 216-471 Magic Damage 25% Chance of Open Wounds +1 To Whirlwind +10 To Strength +15 Life After Each Demon Kill |
Crescent Moon 3 Axes/Swords/Polearms Shael + Um + Tir 47 1.10Shael + Um + Tir 10% Chance To Cast Level 17 Chain Lightning On Striking 7% Chance To Cast Level 13 Static Field On Striking +20% Increased Attack Speed +180-220% Enhanced Damage (varies) Ignores Target's Defense -35% To Enemy Lightning Resistance 25% Chance of Open Wounds +9-11 Magic Absorb (varies) +2 To Mana After Each Kill Level 18 Summon Spirit Wolf (30 Charges) |
Delirium 3 Helms Lem + Ist + Io 51 1.10Lem + Ist + Io 1% Chance To Cast Level 50 Delirium* (morph) When Struck 6% Chance To Cast Level 14 Mind Blast When Struck 14% Chance To Cast Level 13 Terror When Struck 11% Chance To Cast Level 18 Confuse On Striking +2 To All Skills +261 Defense +10 To Vitality 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items Level 17 Attract (60 Charges) |
Doom 5 Axes/Polearms/Hammers Hel + Ohm + Um + Lo + Cham 67 1.10Hel + Ohm + Um + Lo + Cham 5% Chance To Cast Level 18 Volcano On Striking Level 12 Holy Freeze Aura When Equipped +2 To All Skills +45% Increased Attack Speed +330-370% Enhanced Damage (varies) -(40-60)% To Enemy Cold Resistance (varies) 20% Deadly Strike 25% Chance of Open Wounds Prevent Monster Heal Freezes Target +3 Requirements -20% |
Duress 3 Body Armor Shael + Um + Thul 47 1.10Shael + Um + Thul +40% Faster Hit Recovery +10-20% Enhanced Damage (varies) Adds 37-133 Cold Damage 2 sec. Duration (Normal) 15% Chance of Crushing Blow 33% Chance of Open Wounds +150-200% Enhanced Defense (varies) -20% Slower Stamina Drain Cold Resist +45% Lightning Resist +15% Fire Resist +15% Poison Resist +15% |
* Enigma 3 Body Armor Jah + Ith + Ber 65 1.10Jah + Ith + Ber
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (varies)
+ (0.75 Per Character Level) +0-74 To Strength (Based On Character Level) Increase Maximum Life 5% Damage Reduced By 8% +14 Life After Each Kill 15% Damage Taken Goes To Mana + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level) |
Eternity 5 Melee Weapons Amn + Ber + Ist + Sol + Sur 63 1.10Amn + Ber + Ist + Sol + Sur Indestructible +260-310% Enhanced Damage (varies) +9 To Minimum Damage 7% Life Stolen Per Hit 20% Chance of Crushing Blow Hit Blinds Target Slows Target By 33% Regenerate Mana 16% Replenish Life +16 Cannot Be Frozen 30% Better Chance Of Getting Magic Items Level 8 Revive (88 Charges) |
* Exile 4 Shields (Paladin only) Vex + Ohm + Ist + Dol 57 1.10Vex + Ohm + Ist + Dol 15% Chance To Cast Level 5 Life Tap On Striking Level 13-16 Defiance Aura When Equipped (varies) +2 To Offensive Auras (Paladin Only) +30% Faster Block Rate Freezes Target +220-260% Enhanced Defense (varies) Replenish Life +7 +5% To Maximum Cold Resist +5% To Maximum Fire Resist 25% Better Chance Of Getting Magic Items Repairs 1 Durability in 4 Seconds |
Famine 4 Axes/Hammers Fal + Ohm + Ort + Jah 65 1.10Fal + Ohm + Ort + Jah +30% Increased Attack Speed +320-370% Enhanced Damage (varies) Ignores Target's Defense Adds 180-200 Magic Damage Adds 50-200 Fire Damage Adds 51-250 Lightning Damage Adds 50-200 Cold Damage 12% Life Stolen Per Hit Prevent Monster Heal +10 To Strength |
Gloom 3 Body Armor Fal + Um + Pul 47 1.10Fal + Um + Pul 15% Chance To Cast Level 3 Dim Vision When Struck +10% Faster Hit Recovery +200-260% Enhanced Defense (varies) +10 To Strength All Resistances +45 Half Freeze Duration 5% Damage Taken Goes To Mana -3 To Light Radius |
Hand of Justice 4 Weapons Sur + Cham + Amn + Lo 67 1.10Sur + Cham + Amn + Lo 100% Chance To Cast Level 36 Blaze When You Level-Up 100% Chance To Cast Level 48 Meteor When You Die Level 16 Holy Fire Aura When Equipped +33% Increased Attack Speed +280-330% Enhanced Damage (varies) Ignores Target's Defense 7% Life Stolen Per Hit -20% To Enemy Fire Resistance 20% Deadly Strike Hit Blinds Target Freezes Target +3 |
* Heart of the Oak 4 Staves/Maces Ko + Vex + Pul + Thul 55 1.10Ko + Vex + Pul + Thul +3 To All Skills +40% Faster Cast Rate +75% Damage To Demons +100 To Attack Rating Against Demons Adds 3-14 Cold Damage, 3 sec. Duration (Normal) 7% Mana Stolen Per Hit +10 To Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +30-40 (varies) Level 4 Oak Sage (25 Charges) Level 14 Raven (60 Charges) |
Kingslayer 4 Swords/Axes Mal + Um + Gul + Fal 53 1.10Mal + Um + Gul + Fal +30% Increased Attack Speed +230-270% Enhanced Damage (varies) -25% Target Defense 20% Bonus To Attack Rating 33% Chance of Crushing Blow 50% Chance of Open Wounds +1 To Vengeance Prevent Monster Heal +10 To Strength 40% Extra Gold From Monsters |
Passion 4 Weapons Dol + Ort + Eld + Lem 43 1.10Dol + Ort + Eld + Lem +25% Increased Attack Speed +160-210% Enhanced Damage (varies) 50-80% Bonus To Attack Rating (varies) +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage +1 To Berserk +1 To Zeal Hit Blinds Target +10 Hit Causes Monster To Flee 25% 75% Extra Gold From Monsters Level 3 Heart of Wolverine (12 Charges) |
Prudence 2 Body Armor Mal + Tir 49 1.10Mal + Tir +25% Faster Hit Recovery +140-170% Enhanced Defense (varies) All Resistances +25-35 (varies) Damage Reduced by 3 Magic Damage Reduced by 17 +2 To Mana After Each Kill +1 To Light Radius Repairs Durability 1 In 4 Seconds |
Sanctuary 3 Shields Ko + Ko + Mal 49 1.10Ko + Ko + Mal +20% Faster Hit Recovery +20% Faster Block Rate 20% Increased Chance of Blocking +130-160% Enhanced Defense (varies) +250 Defense vs. Missile +20 To Dexterity All Resistances +50-70 (varies) Magic Damage Reduced By 7 Level 12 Slow Missiles (60 Charges) |
Splendor 2 Shields Eth + Lum 37 1.10Eth + Lum +1 To All Skills +10% Faster Cast Rate +20% Faster Block Rate +60-100% Enhanced Defense (varies) +10 To Energy Regenerate Mana 15% 50% Extra Gold From Monsters 20% Better Chance of Getting Magic Items +3 To Light Radius |
Stone 4 Body Armor Shael + Um + Pul + Lum 47 1.10Shael + Um + Pul + Lum +60% Faster Hit Recovery +250-290% Enhanced Defense (varies) +300 Defense Vs. Missile +16 To Strength +16 To Vitality +10 To Energy All Resistances +15 Level 16 Molten Boulder (80 Charges) Level 16 Clay Golem (16 Charges) |
Wind 2 Melee Weapons Sur + El 61 1.10Sur + El 10% Chance To Cast Level 9 Tornado On Striking +20% Faster Run/Walk +40% Increased Attack Speed +15% Faster Hit Recovery +120-160% Enhanced Damage (varies) -50% Target Defense +50 To Attack Rating Hit Blinds Target +1 To Light Radius Level 13 Twister (127 Charges) |
Brand 4 Missile Weapons Jah + Lo + Mal + Gul 65 1.10 ladJah + Lo + Mal + Gul 35% Chance To Cast Level 14 Amplify Damage When Struck 100% Chance To Cast Level 18 Bone Spear On Striking +260-340% Enhanced Damage (varies) Ignores Target's Defense 20% Bonus to Attack Rating +280-330% Damage To Demons (varies) 20% Deadly Strike Prevent Monster Heal Knockback Fires Explosive Arrows or Bolts (15) |
Death 5 Swords/Axes Hel + El + Vex + Ort + Gul 55 1.10 ladHel + El + Vex + Ort + Gul
100% Chance To Cast Level 44 Chain Lightning When You Die
25% Chance To Cast Level 18 Glacial Spike On Attack
Indestructible
+300-385% Enhanced Damage (varies)
20% Bonus To Attack Rating
+50 To Attack Rating
Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
50% Chance of Crushing Blow
+(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level) +1 To Light Radius Level 22 Blood Golem (15 Charges) Requirements -20% |
Destruction 5 Polearms/Swords Vex + Lo + Ber + Jah + Ko 65 1.10 ladVex + Lo + Ber + Jah + Ko 23% Chance To Cast Level 12 Volcano On Striking 5% Chance To Cast Level 23 Molten Boulder On Striking 100% Chance To Cast level 45 Meteor When You Die 15% Chance To Cast Level 22 Nova On Attack +350% Enhanced Damage Ignores Target's Defense Adds 100-180 Magic Damage 7% Mana Stolen Per Hit 20% Chance Of Crushing Blow 20% Deadly Strike Prevent Monster Heal +10 To Dexterity |
Dragon 3 Body Armor/Shields Sur + Lo + Sol 61 1.10 ladSur + Lo + Sol
20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+0.375-37.125 To Strength (Based on Character Level) Increase Maximum Mana 5% (Armor Only) +50 To Mana (Shields Only) +5% To Maximum Lightning Resist Damage Reduced by 7 |
Dream 3 Helms/Shields Io + Jah + Pul 65 1.10 ladIo + Jah + Pul
10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level) All Resistances +5-20 (varies) 12-25% Better Chance of Getting Magic Items (varies) |
Edge 3 Missile Weapons Tir + Tal + Amn 25 1.10 ladTir + Tal + Amn Level 15 Thorns Aura When Equipped +35% Increased Attack Speed +320-380% Damage To Demons (varies) +280% Damage To Undead +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit Prevent Monster Heal +5-10 To All Attributes (varies) +2 To Mana After Each Kill Reduces All Vendor Prices 15% |
Faith 4 Missile Weapons Ohm + Jah + Lem + Eld 65 1.10 ladOhm + Jah + Lem + Eld Level 12-15 Fanaticism Aura When Equipped (varies) +1-2 To All Skills (varies) +330% Enhanced Damage Ignores Target's Defense 300% Bonus To Attack Rating +75% Damage To Undead +50 To Attack Rating Against Undead +120 Fire Damage All Resistances +15 10% Reanimate As: Returned 75% Extra Gold From Monsters |
* Fortitude 4 Weapons/Body Armor El + Sol + Dol + Lo 59 1.10 ladEl + Sol + Dol + Lo
Weapons
20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
+200% Enhanced Defense
+X To Life (Based on Character Level)* All Resistances +25-30 (varies) 12% Damage Taken Goes To Mana +1 To Light Radius Body Armor 20% Chance To Cast Level 15 Chilling Armor when Struck +25% Faster Cast Rate +300% Enhanced Damage +200% Enhanced Defense +15 Defense +X To Life (Based on Character Level)* Replenish Life +7 +5% To Maximum Lightning Resist All Resistances +25-30 (varies) Damage Reduced By 7 12% Damage Taken Goes To Mana +1 To Light Radius |
* Grief 5 Swords/Axes Eth + Tir + Lo + Mal + Ral 59 1.10 ladEth + Tir + Lo + Mal + Ral
35% Chance To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignores Target's Defense
-25% Target Defense
+(1.875 per character level) 1.875-185.625% Damage To Demons (Based on Character Level) Adds 5-30 Fire Damage -20-25% To Enemy Poison Resistance (varies) 20% Deadly Strike Prevent Monster Heal +2 To Mana After Each Kill +10-15 Life After Each Kill (varies) |
Harmony 4 Missile Weapons Tir + Ith + Sol + Ko 39 1.10 ladTir + Ith + Sol + Ko Level 10 Vigor Aura When Equipped +200-275% Enhanced Damage (varies) +9 To Minimum Damage +9 To Maximum Damage Adds 55-160 Lightning Damage Adds 55-160 Fire Damage Adds 55-160 Cold Damage +2-6 To Valkyrie (varies) +10 To Dexterity Regenerate Mana 20% +2 To Mana After Each Kill +2 To Light Radius Level 20 Revive (25 Charges) |
Ice 4 Missile Weapons Amn + Shael + Jah + Lo 65 1.10 ladAmn + Shael + Jah + Lo
100% Chance To Cast Level 40 Blizzard When You Level-up
25% Chance To Cast Level 22 Frost Nova On Striking
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage (varies)
Ignores Target's Defense
+25-30% To Cold Skill Damage (varies)
-20% To Enemy Cold Resistance
7% Life Stolen Per Hit
20% Deadly Strike
3.125-309.375 Extra Gold From Monsters (Based on Character Level) |
* Infinity 4 Polearms Ber + Mal + Ber + Ist 63 1.10 ladBer + Mal + Ber + Ist
50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage (varies)
-(45-55)% To Enemy Lightning Resistance (varies)
40% Chance of Crushing Blow
Prevent Monster Heal
0.5-49.5 To Vitality (Based on Character Level) 30% Better Chance of Getting Magic Items Level 21 Cyclone Armor (30 Charges) |
* Insight 4 Polearms/Staves Ral + Tir + Tal + Sol 27 1.10 ladRal + Tir + Tal + Sol Level 12-17 Meditation Aura When Equipped (varies) +35% Faster Cast Rate +200-260% Enhanced Damage (varies) +9 To Minimum Damage 180-250% Bonus to Attack Rating (varies) Adds 5-30 Fire Damage +75 Poison Damage Over 5 Seconds +1-6 To Critical Strike (varies) +5 To All Attributes +2 To Mana After Each Kill 23% Better Chance of Getting Magic Items |
* Last Wish 6 Swords/Hammers/Axes Jah + Mal + Jah + Sur + Jah + Ber 65 1.10 ladJah + Mal + Jah + Sur + Jah + Ber
6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignores Target's Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
+(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items (Based on Character Level) |
Lawbringer 3 Swords/Hammers/Scepters Amn + Lem + Ko 43 1.10 ladAmn + Lem + Ko 20% Chance To Cast Level 15 Decrepify On Striking Level 16-18 Sanctuary Aura When Equipped (varies) -50% Target Defense Adds 150-210 Fire Damage Adds 130-180 Cold Damage 7% Life Stolen Per Hit Slain Monsters Rest In Peace +200-250 Defense Vs. Missile (varies) +10 To Dexterity 75% Extra Gold From Monsters |
Oath 4 Swords/Axes/Maces Shael + Pul + Mal + Lum 49 1.10 ladShael + Pul + Mal + Lum 30% Chance To Cast Level 20 Bone Spirit On Striking Indestructible +50% Increased Attack Speed +210-340% Enhanced Damage (varies) +75% Damage To Demons +100 To Attack Rating Against Demons Prevent Monster Heal +10 To Energy +10-15 Magic Absorb (varies) Level 16 Heart Of Wolverine (20 Charges) Level 17 Iron Golem (14 Charges) |
* Obedience 5 Polearms Hel + Ko + Thul + Eth + Fal 41 1.10 ladHel + Ko + Thul + Eth + Fal 30% Chance To Cast Level 21 Enchant When You Kill An Enemy 40% Faster Hit Recovery +370% Enhanced Damage -25% Target Defense Adds 3-14 Cold Damage 3 Second Duration (Normal) -25% To Enemy Fire Resistance 40% Chance of Crushing Blow +200-300 Defense (varies) +10 To Strength +10 To Dexterity All Resistances +20-30 (varies) Requirements -20% |
Phoenix 4 Weapons/Shields Vex + Vex + Lo + Jah 65 1.10 ladVex + Vex + Lo + Jah Weapons 100% Chance To Cast level 40 Blaze When You Level-up 40% Chance To Cast Level 22 Firestorm On Striking Level 10-15 Redemption Aura When Equipped (varies) +350-400% Enhanced Damage (varies) Ignores Target's Defense 14% Mana Stolen Per Hit -28% To Enemy Fire Resistance 20% Deadly Strike +350-400 Defense Vs. Missile (varies) +15-21 Fire Absorb (varies) Shields 100% Chance To Cast level 40 Blaze When You Level-up 40% Chance To Cast Level 22 Firestorm On Striking Level 10-15 Redemption Aura When Equipped (varies) +350-400 Defense Vs. Missile (varies) +350-400% Enhanced Damage (varies) -28% To Enemy Fire Resistance +50 To Life +5% To Maximum Lightning Resist +10% To Maximum Fire Resist +15-21 Fire Absorb (varies) |
Pride 4 Polearms Cham + Sur + Io + Lo 67 1.10 ladCham + Sur + Io + Lo
25% Chance To Cast Level 17 Fire Wall When Struck
Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+1-99% Damage To Demons (Based on Character Level) Adds 50-280 Lightning Damage 20% Deadly Strike Hit Blinds Target Freezes Target +3 +10 To Vitality Replenish Life +8 1.875-185.625% Extra Gold From Monsters (Based on Character Level) |
Rift 4 Polearms/Scepters Hel + Ko + Lem + Gul 53 1.10 ladHel + Ko + Lem + Gul 20% Chance To Cast Level 16 Tornado On Striking 16% Chance To Cast Level 21 Frozen Orb On Attack 20% Bonus To Attack Rating Adds 160-250 Magic Damage Adds 60-180 Fire Damage +5-10 To All Stats (varies) +10 To Dexterity 38% Damage Taken Goes To Mana 75% Extra Gold From Monsters Level 15 Iron Maiden (40 Charges) Requirements -20% |
* Spirit 4 Swords/Shields Tal + Thul + Ort + Amn 25 1.10 ladTal + Thul + Ort + Amn Weapons +2 To All Skills +25-35% Faster Cast Rate (varies) +55% Faster Hit Recovery Adds 1-50 Lightning Damage Adds 3-14 Cold Damage 3 Second Duration (Normal) +75 Poison Damage Over 5 Seconds 7% Life Stolen Per Hit +250 Defense Vs. Missile +22 To Vitality +89-112 To Mana (varies) +3-8 Magic Absorb (varies) Shields +2 To All Skills +25-35% Faster Cast Rate (varies) +55% Faster Hit Recovery +250 Defense Vs. Missile +22 To Vitality +89-112 To Mana (varies) Cold Resist +35% Lightning Resist +35% Poison Resist +35% +3-8 Magic Absorb (varies) Attacker Takes Damage of 14 |
Voice of Reason 4 Swords/Maces Lem + Ko + El + Eld 43 1.10 ladLem + Ko + El + Eld 15% Chance To Cast Level 13 Frozen Orb On Striking 18% Chance To Cast Level 20 Ice Blast On Striking +50 To Attack Rating +220-350% Damage To Demons +355-375% Damage To Undead (varies) +50 To Attack Rating Against Undead Adds 100-220 Cold Damage -24% To Enemy Cold Resistance +10 To Dexterity Cannot Be Frozen 75% Extra Gold From Monsters +1 To Light Radius |
Wrath 4 Missile Weapons Pul + Lum + Ber + Mal 63 1.10 ladPul + Lum + Ber + Mal 30% Chance To Cast Level 1 Decrepify On Striking 5% Chance To Cast Level 10 Life Tap On Striking +375% Damage To Demons +100 To Attack Rating Against Demons +250-300% Damage To Undead (varies) Adds 85-120 Magic Damage Adds 41-240 Lightning Damage 20% Chance of Crushing Blow Prevent Monster Heal +10 To Energy Cannot Be Frozen |
Bone 3 Body Armor Sol + Um + Um 47 1.11Sol + Um + Um 15% Chance To Cast level 10 Bone Armor When Struck 15% Chance To Cast level 10 Bone Spear On Striking +2 To Necromancer Skill Levels +100-150 To Mana (varies) All Resistances +30 Damage Reduced By 7 |
Enlightenment 3 Body Armor Pul + Ral + Sol 45 1.11Pul + Ral + Sol 5% Chance To Cast Level 15 Blaze When Struck 5% Chance To Cast level 15 Fire Ball On Striking +2 To Sorceress Skill Levels +1 To Warmth +30% Enhanced Defense Fire Resist +30% Damage Reduced By 7 |
Myth 3 Body Armor Hel + Amn + Nef 25 1.11Hel + Amn + Nef 3% Chance To Cast Level 1 Howl When Struck 10% Chance To Cast Level 1 Taunt On Striking +2 To Barbarian Skill Levels +30 Defense Vs. Missile Replenish Life +10 Attacker Takes Damage of 14 Requirements -15% |
Peace 3 Body Armor Shael + Thul + Amn 29 1.11Shael + Thul + Amn 4% Chance To Cast Level 5 Slow Missiles When Struck 2% Chance To Cast level 15 Valkyrie On Striking +2 To Amazon Skill Levels +20% Faster Hit Recovery +2 To Critical Strike Cold Resist +30% Attacker Takes Damage of 14 |
Principle 3 Body Armor Ral + Gul + Eld 53 1.11Ral + Gul + Eld 100% Chance To Cast Level 5 Holy Bolt On Striking +2 To Paladin Skill Levels +50% Damage to Undead +100-150 To Life (varies) 15% Slower Stamina Drain +5% To Maximum Poison Resist Fire Resist +30% |
Rain 3 Body Armor Ort + Mal + Ith 49 1.11Ort + Mal + Ith 5% Chance To Cast Level 15 Cyclone Armor When Struck 5% Chance To Cast Level 15 Twister On Striking +2 To Druid Skills +100-150 To Mana (varies) Lightning Resist +30% Magic Damage Reduced By 7 15% Damage Taken Goes to Mana |
* Treachery 3 Body Armor Shael + Thul + Lem 43 1.11Shael + Thul + Lem 5% Chance To Cast Level 15 Fade When Struck 25% Chance To Cast level 15 Venom On Striking +2 To Assassin Skills +45% Increased Attack Speed +20% Faster Hit Recovery Cold Resist +30% 50% Extra Gold From Monsters |
Rerolling Magic/Rare Items |
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3 Perfect Gems + Magic Item → New Random Magic Item of the same type |
6 Perfect Skulls + Rare Item → Random Low Quality Rare Item of the same type (Diadems) |
Socketing with Cube (or Ebug) |
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Normal drops = max 3* sockets (* Cows = 4 socket, Lazarus # sockets = ilvl ← mlvl ← alvl) |
nm drops = max 4 sockets (0 MF is best for finding bases) |
Hell drops = max 6 sockets |
Tal + Thul + Perfect Topaz + Normal Body Armor → Socketed Body Armor of same type Tal + Thul + |
Ral + Amn + Perfect Amethyst + Normal Weapon → Socketed Weapon of same type Ral + Amn + |
Ral + Thul + Perfect Sapphire + Normal Helm → Socketed Helm of same type Ral + Thul + |
Tal + Amn + Perfect Ruby + Normal Shield → Socketed Shield of same type Tal + Amn + |
Hel + Scroll of Town Portal + Any Socketed Item → Remove gems, runes, or jewels from socketsHel + |
Repair (Note: You cannot repair Ethereal items) |
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Ort Rune + Weapon → Fully Repaired Weapon Ort |
Ral Rune + Armor → Fully Repaired Armor Ral |
Ort Rune + Chipped Gem + Weapon → Fully Repaired and Recharged Weapon Ort + Chipped gem (any type) (Usefull for recharging Teleport) |
Ral Rune + Flawed Gem + Armor → Fully Repaired and Recharged Armor Ral + Flawed gem (any type) |
S Blood Rune + Magic Item + Perfect Ruby + Jewel → Effect 1, Effect 2, +(10-20) To Life |
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Amulet Amn Amulet 5-10% Faster Run/Walk (1-4)% Life Stolen Per Hit |
Belt Tal Belt/Mesh/Mithril Coil Open Wounds (5-10)% (1-3)% Life Stolen Per Hit |
Body Thul Plate Mail/Templar Coil/Hellforge Plate + (1-3) Life Per Demon Kill (1-3)% Life Stolen Per Hit |
Boots Eth Light Plated Boots/Battle Boots/Mirrored Boots Replenish Life + (5-10) (1-3)% Life Stolen Per Hit |
* Gloves Nef Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves Crushing Blow (5-10)% (1-3)% Life Stolen Per Hit |
Helm Ral Helm/Casquet/Armet 5-10% Deadly Strike (1-3)% Life Stolen Per Hit |
Ring Sol Ring + (1-5) To Strength (1-3)% Life Stolen Per Hit |
Shield Ith Spiked Shield/Barbed Shield/Blade Barrier Attacker Takes Damage of (4-7) (1-3)% Life Stolen Per Hit |
Weapon Ort Normal/Exceptional/Elite Axe + (35-60%) Enhanced Damage (1-4)% Life Stolen Per Hit |
S Caster Rune + Magic Item + Perfect Amethyst + Jewel → Effect 1, Regenerate Mana (4-10)%, +(10-20) To Mana |
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Amulet Ral Amulet (5-10)% Faster Cast Rate |
Belt Ith Light Belt/Sharkskin Belt/Vampirefang Belt 5-10% Faster Cast Rate |
Body Tal Light Plate/Mage Plate/Archon Plate + (1-3) Mana Per Kill |
Boots Thul Boots/Demonhide Boots/Wyrmhide Boots Increase Maximum Mana (2-5)% |
Gloves Ort Leather Gloves/Demonhide Gloves/Bramble Mitts + (1-3) Mana Per Kill |
Helm Nef Magic Mask/Death Mask/Demonhead Mask (1-4)% Mana Stolen Per Hit |
Ring Amn Ring + (1-5) To Energy |
Shield Eth Small Shield/Round Shield/Luna + (5-10)% Increased Chance Of Blocking |
Weapon Tir Normal/Exceptional/Elite Scepters/Wands/Staff Increase Maximum Mana (1-5)% |
S Hit Power Rune + Magic Item + Perfect Sapphire + Jewel → Effect 1, Effect 2, 5% Chance To Cast Level 4 Frost Nova When Struck |
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Amulet Thul Amulet Hit Causes Monster To Flee (3-11)% Attacker Takes Damage of (3-10) |
Belt Tal Heavy Belt/Battle Belt/Troll Belt (5-10) % Damage Goes to Mana Attacker Takes Damage of (3- 7) |
Body Nef Light Plate/Mage Plate/Archon Plate 10-20% Faster Hit Recovery Attacker Takes Damage of (3-10) |
Boots Ral Chain/Mesh/Boneweave Boots (25-50) Defense vs. Melee Attacker Takes Damage of (3- 7) |
Gloves Ort Chain Gloves/Heavy Bracers/Vambraces Knockback Attacker Takes Damage of (3- 7) |
Helm Ith Full Helm/Basinet/Giant Conch (25-50) Defense vs. Missiles Attacker Takes Damage of (3- 7) |
Ring Amn Ring + (1-5) To Dexterity Attacker Takes Damage of (3- 6) |
Shield Eth Small Shield/Round Shield/Luna + (5-10)% Increased Chance Of Blocking Attacker Takes Damage of (3-10) |
Weapon Tir Normal/Exceptional/Elite Scepters/Wands/Staff + (35-60%) Enhanced Damage Attacker Takes Damage of (3- 7) |
S Safety Rune + Magic Item + Perfect Emerald + Jewel → Effect 1, Effect 2, Magic Damage Reduced By (1-2), Damage Reduced By (1-4) |
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Amulet Thul Amulet + (1-10)% Increased Chance Of Blocking -- |
Belt Tal Sash/Demonhide Sash/Spiderweb Sash + (10-30)% Enhanced Defense Poison Resist +(5-10)% |
Body Eth Breast Plate/Cuirass/Great Hauberk + (10-30)% Enhanced Defense Half Freeze Duration |
Boots Ort Greaves/War Boots/Myrmidon Boots + (10-30)% Enhanced Defense Fire Resist + (5-10)% |
Gloves Ral Gauntlets/War Gauntlets/Ogre Gauntlets + (10-30)% Enhanced Defense Cold Resist + (5-10)% |
Helm Ith Crown/Grand Crown/Corona + (10-30)% Enhanced Defense Lightning Resist + (5-10)% |
Ring Amn Ring + (1-5) To Vitality -- |
Shield Nef Kite Shield/Dragon Shield/Monarch + (10-30)% Enhanced Defense Magic Resistance +(5-10)% |
Weapon Sol Normal/Exceptional/Elite Spear or Javelin + (5-10%) Enhanced Defense -- |
Item Sockets Name ilvl 1-25 26-40 41+ Quality Type Equip clvl |
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Buckler 1 1 1 Normal Shield 1 |
Dagger 1 1 1 Normal Dagger 1 |
Hard Leather Armor 2 2 2 Normal Armor 1 |
Burnt Wand 1 1 1 Exceptional Wand 19 |
Holy Water Sprinkler 3 3 3 Exceptional Scepter 25 |
Bone Knife 1 1 1 Elite Dagger 43 |
Name ilvl 1-25 26-40 41+ Quality Type Equip clvl |
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Feedback: Please leave feedback in my reddit thread or create a new GitHub issue. You can find a roadmap / wishlist of features in the Readme. I also monitor these threads for suggestions (just not as frequent): * https://us.forums.blizzard.com/en/d3/t/diablo-2-cheat-sheet-runesrunewordsbpstc85resources/44944 * https://forums.d2jsp.org/topic.php?t=85564403&f=384&o=0 * https://diablo2.io/forums/diablo-2-mega-cheat-sheet-runes-runewords-bps-tc85-resources-t8651.html Legend: * See note / S-Tier Runeword alvl Area Level LK Lower Kurast, Act 3 area clvl Character Level (Farm chests for runes) ilvl Item Level TC Treasure Class (drop pool) (This is NOT the character level required to equip the item!) tp town portal (i.e. Act 2 mlvl 23 unique boss +3 can drop Tal's amy clvl 67) wp Waypoint mlvl Monster Level #os Number of open sockets in armor base Item type used for making runewords (Body, Helm, Shield, Weapon) e.g. 1os, 2os, ..., 6os
Offense: +# To All Skills ## Crushing Blow ## Deadly Strike ## Faster Caster Rate Ignores Target's Defense ## Increased Attack Speed ## Open Wounds Misc: ## Extra Gold From Monsters ## Better Chance of Getting Magic Items | Defense: ## Damage Reduced ## Faster Block Rate ## Faster Hit Recovery ## Fire Resist ## Cold Resist ## Lightning Resist ## Poison Resist m Magic Resist p Physical Resist ## Resist All (Fire, Cold, Lightning, Poison) Cannot Be Frozen |
Version 1.30, Last Updated Sep 18 2021. CSS Debug: Screen Size: ?, iOS-hidden iOS-visible All bugs are due to Anthony slacking on QA.